Friday, June 27, 2025
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11 little Demise Stranding 2 enhancements that made me say ‘hell yeah’


When the unique Demise Stranding comes up in dialog, you may depend on somebody citing its tedious writing, pace-destroying exposition dumps, and reckless use of unexplained correct nouns as the most important hurdle to having fun with it. Honest sufficient, however I submit that nothing sucked extra in Demise Stranding 1 than the menus.

Kojima’s first apocalyptic mountain climbing sim had dozens of tiny annoyances that chipped away at my endurance over two playthroughs totaling over 100 hours: Holding X to verify each time Sam made the slightest cargo adjustment, navigating three layers of menus to recycle used-up grenades, plotting routes on an unhelpful map, the laborious technique of emptying Sam’s backpack. I can really feel my blood strain rising simply desirous about it.

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