I am growing a board sport in Unity and going through a problem with picture readability. The board consists of a number of nodes, every displaying a 480×600 px picture. Nonetheless, these photographs seem blurry and unreadable within the Recreation view, particularly when the sport window is scaled.
Setup Particulars:
Recreation preview decision: 16:9 at 1X scale
Digicam setup: Prime-down orthographic, capturing the total board
Picture readability concern: Photographs look sharp in exterior picture viewers however change into blurry in Unity
Scaling concern: The blurriness worsens if I resize the Recreation view
What I’ve Tried:
Setting texture sort to Sprite (2D and UI)
Adjusting Filter Mode to Level (No Filter)
Disabling Mip Maps in texture import settings
Setting Compression to None
Guaranteeing the Canvas Scaler is about to “Scale With Display Dimension” (if utilizing UI)
Matching the picture RectTransform measurement with the precise decision
Regardless of these makes an attempt, the photographs stay blurry. What could possibly be inflicting this, and the way can I guarantee sharp, crisp photographs for my board sport nodes? Any recommendation could be significantly appreciated!
I’m very new to Unity and it’s my first sport, hoping to be taught new issues within the course of however I’m caught at this, please assist.
Thanks prematurely! 😊









