Wednesday, May 21, 2025
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Onimusha 2: Samurai’s Future evaluation


There’s a boss battle close to the midpoint of Onimusha 2: Samurai’s Future that I genuinely didn’t assume I’d be capable to get via. Not as a consequence of any supposed problem or a jarring issue spike, however as a consequence of its 2002-ass design: fastened digicam angles out of the blue switching and altering my directional enter mid battle; an enormous impassible environmental impediment simply quick sufficient for enemy projectiles to move over; getting stunlocked by ranged assaults that I can’t even see coming.

Have to know

What’s it? A remaster of Capcom’s 2002 samurai hack and slasher

Launch date: Might 22, 2025

Count on to pay: $30 / £25

Developer: Capcom

Writer: Capcom

Reviewed on: Radeon RX 7800 XT, Ryzen 5 7600, 32 GB RAM

Multiplayer: No

Steam Deck: Verified

Hyperlink: Official website

It was the end result of 5 – 6 hours of gathered jank, gathered up like a Katamari Damacy ball of frustration and pitched instantly at my head.

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