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Why was The Witcher 3 so darkish? ‘It is dishonest to all the time present and paint the world in a optimistic gentle’



As a part of The Witcher 3’s tenth anniversary celebration, CD Projekt Crimson spoke to GamesRadar in regards to the “secret sauce” that made its quests so particular. Maturity was cited as the principle ingredient by Paweł Sasko, a quest designer on The Witcher 3, as a result of nearly all of its builders had been coming into their 30s and 40s. Additionally, importantly, they had been Polish.

“I might say we, as Polish folks, are far more unfavourable than western societies,” Sasko stated. “We tend to see glass half empty somewhat than half full. A part of creating mature leisure is simply realizing that not the whole lot in life goes to go nice. In all of our lives, horrible shit goes to occur.”

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