The Ripatorium

An limitless mode the place you battle hordes of demons in one in all three selectable arenas. There are a number of settings you should utilize to customise your battle:
You may set a timer, select the kind of enemies, how typically new demons spawn, and even choose the soundtrack you favor to take heed to whereas tearing out entrails.
Skins
The brand new replace brings two skins. However you’ll need to be fast for one in all them, because it’s restricted in time.
- QuakeCon 2025 Pores and skin: Register by September 1, 2025, to robotically obtain the pores and skin. It could take as much as 48 hours for it to seem in your stock.
Additional adjustments
The second main replace for The Darkish Ages brings dozens of enhancements. Now you can use a slider to regulate how lengthy the slow-motion scenes final.
The velocity at which you turn weapons has been elevated. Now you can additionally cancel the animation if you wish to block together with your defend. Boss fights have been reworked, weapons have obtained buffs and nerfs, and far more. Try the detailed patch notes on web page 2 of this text for extra info.
Nevertheless, work on Doom: The Darkish Ages is seemingly not over but: The Ripatorium is about to be expanded within the coming months. Do you’ve gotten another requests that you simply want to see applied in a future replace? Or ought to the Doomslayer deal with a brand new journey as an alternative? Be at liberty to tell us within the feedback!
Doom: The Darkish Ages – Replace 2 Patch Notes

FSR 4 is ready for a serious replace – and AMD is now laying the inspiration for “Redstone.”
With FSR 3.1.4, AMD is laying the inspiration for “Redstone,” which is about to reach later this 12 months as a serious upscaling replace for present Radeon graphics playing cards.
At Computex 2025, AMD introduced a brand new replace for upscaling in FSR 4 (“FidelityFX Tremendous Decision”). The venture, dubbed “Redstone,” is predicted to enhance implementation in three key areas, with a launch date set for the second half of 2025.
The corporate has now laid the inspiration for this, as defined within the GPUOpen developer weblog. This step is mirrored within the replace to FSR 3.1.4, which is now obtainable.
AMD Redstone: 4 factors for a hallelujah
The precise replace to FSR 3.1.4 could be summarized fairly shortly. In comparison with its direct predecessor, solely minor ghosting points have been mounted.
Nevertheless, issues get thrilling within the subsequent sentence of the developer weblog, as a result of “FSR 3.1.4 additionally provides the mandatory digital camera parameters to help ML body era” – i.e., a part of the aforementioned Redstone function set. Since sport builders ought to be capable to change from FSR 3 to FSR 4 comparatively simply, this is a vital replace.
Principally, Redstone needs to trigger a stir with 4 completely different factors:
- Neural Radiance Caching: This expertise makes use of a grid of AI-powered neural networks that constantly study from sport information and predict how mild will unfold in a scene.
- ML Ray Regeneration: Goals to handle one of many principal issues with ray tracing: the excessive variety of samples required for clear photographs. As a substitute of counting on standard denoising algorithms, this AI-based resolution reconstructs lacking pixel info.
- ML Body Era: Whereas AMD nonetheless relied on vector-based body era in FSR 3, Redstone is introducing a totally AI-based resolution—and that’s precisely what FSR 3.1.4. is predicated on.
- ML Tremendous Decision: The identical applies to the precise upscaler, the place AMD makes use of an ML-enhanced AI mannequin to provide higher photographs, particularly at low beginning resolutions.
Nevertheless, there’s nonetheless a draw back to Redstone, as the brand new options are solely obtainable on the RDNA 4 structure. Which means solely the Radeon RX 9070 (XT) and RX 9060 (XT) can profit from the improved options. AMD appears to have scrapped plans to convey the brand new applied sciences to older generations.

