Friday, December 19, 2025
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White Dwarf Reflections #26 | EN World D&D & Tabletop RPG Information & Critiques


Ian Livingstone studies that readers very a lot desire a month-to-month journal, however in return he wants extra articles and materials to help doubling the discharge price! I might have actually answered that decision had I not been 11 and nonetheless studying the principles to AD&D.

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On the Cowl

A dragon menaces an adventuring get together, who appear taken without warning regardless of its dimension. The warrior struggles to manage his horse as a dismounted man at arms readies a weapon. The wizard is tries to not look behind him whereas he finishes tying up some form of bundle. It appears very odd although. Is he on prime of a deflated airship, or is he truly a really small Halfling securing the pack of an unseen horse within the foreground? Share your solutions within the feedback!

Options

Dungeons and Dragons is the most well-liked recreation (no shock) 4 instances extra standard than its closest rival Traveller. The opposite three of the highest 5 are Runequest, Chivalry and Sorcery and House Opera, who’re every a 3rd as standard as Traveller. The age vary of players is 11 to 40 with the commonest age being 16 and the common being 19.

As to White Dwarf itself, most readers need extra, and are proud of any extra of something as its all fairly good. Fiend Manufacturing unit, Treasure Chest and Open Field are the most well-liked options, though there isn’t a lot between any of them. It appears that evidently now Kalgar is gone nobody has any difficulty with any of the content material (though I appreciated Kalgar). The preferred adventures are The Halls of Tizun Thane (1st) The Lair of Maldred the Mighty (2nd) Bar Room Brawl (third) and The Lichway and The Sable Rose Affair (joint 4th). Looks like White Dwarf readers love adventuring within the lair of an enormous baddie. The favorite articles are The Dungeon Architect (1st) An Introduction to D&D and Increasing Universe (joint 2nd), The Magic Brush (third) and Backdrop of Stars (4th). So kudos to Dungeon Architect and Introduction to D&D who’ve solely have their first or second half out when the questionnaire went out.

The highest three covers turn into Situation 23 (1st, Wizard in Lab, Emmanuel), adopted by Situation 19 (2nd, Ghoul, Les Edwards) and Situation 17 (third, Crashed Ship, Angus McKie). I feel my favorite to this point is Situation 12, what was yours?

Regulars

Fiend Manufacturing unit

This time we step away from the mini-adventures once more, however I’ll forgive it as there may be nonetheless a theme, this time tribal creatures. Because the editor factors out, these are helpful for just about any degree as you may determine how most of the tribe you may meet:

  • Asrai (Roger E. Moore) A potent species of water creature that take feminine type and reside within the deep ocean. They know most of the secrets and techniques of the deep however don’t have any actual idea of time. Very fascinating position play potential.
  • Forest Big (M. Newton & D. Healey) A very good tackle a kind of big you realise ought to have been included a very long time in the past. They’re primarily non-plant Ents however a stable new monster nonetheless.
  • Shadow Goblins (Barney Sloane) A moderately harmful combination of Goblin and Drow, full with scimitars and phantasm magic. Very cool and really harmful.
  • Winter Kobolds (Jonathan Hardwick) A pleasant twist on an previous basic. Not what the PCs will anticipate as they shelter in a cottage because the snows come down.

Open Field

This month’s critiques are:

  • Apocalypse, Board Recreation (Video games Workshop): One of many different massive 4 video games GW promote collectively (with Physician Who, Valley of the 4 Winds and Warlock). This has been describes as “Threat with Nukes” though there appears much more to it than that.
  • Ebook 5 Excessive Guard (2nd Version), Complement for Traveller (GDW): Solely a yr after launch, this guide will get a second version. It appears like GDW realised the earlier model wasn’t fairly match for objective. So it’s good they launched an improve, however unhealthy their extra devoted clients couldn’t get this model initially.
  • Knights of Camelot, Board Recreation (TSR): This recreation seems to be a model of King Arthur’s Knights, beforehand launched by Chaosium. The primary disappointment to this evaluation is that the reviewer (Charles Vasey) spends half the evaluation explaining how mundane and inane RPGs are (his drawback seemingly being {that a} recreation you may’t win is simply garbage). Ultimately he does get all the way down to reviewing the precise recreation and does a good job. Board Recreation Geek thinks there was a Second Version of this launched the identical yr, however I’m undecided if it’s an improve or correction.
  • Module S3 Expedition to the Barrier Peaks, AD&D Journey (TSR): The PCs got down to cope with an array of latest monsters haunting the native space. However – Spoiler warning – it seems they’re escaped from a crashed alien spacecraft (linking AD&D to Metamorphosis Alpha). You both cherished or hated this module if you found the key, or misplaced a personality pointing one of many new weapons they discover within the incorrect route!

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