The existence of an Murderer’s Creed IV: Black Flag remake/remaster has felt like an open secret for what looks like years at this level, with the voice actor of Edward Kenway himself lately getting in some bother for hinting at it. Properly, now we appear to have a bunch of latest particulars, and it appears to be like prefer it’s going to be a extra substantial remake than we thought.
Jeux Vidéo Journal has the main points, a supply that has confirmed fairly dependable on the subject of all issues Murderer’s Creed up to now. The channel had this to say in regards to the info and their sources, which I’ve translated to English.
“The data we’ve gathered is the results of our personal analysis, cross-checks, and weeks of labor. A few of it had even been circulating for months with us. Our aim was to compile the whole lot into one place and share unique info that no insider has but revealed about Murderer’s Creed IV: Black Flag Remake.”
So, with out additional ado, I’ve damaged down what was mentioned within the video. Bear in mind, this was all translated from French to English utilizing Google Translate and AI. I can’t verify if the interpretation is totally correct, but it surely needs to be shut sufficient.
- Launch Window: Deliberate for early 2026 (possible March), however doable delay to late 2026 relying on progress.
- Growth: Led by Ubisoft Singapore (who labored on the naval options of the unique), with assist from Ubisoft Belgrade and Ubisoft Bordeaux.
- Engine: Makes use of Ubisoft’s new “Pipeline” engine (identical as Murderer’s Creed Shadows), changing the older engine from 2012-2013, enabling higher graphical capabilities.
- Content material Changes:
- Elimination of modern-day (“present-day”) segments to focus extra on the pirate-era story. This matches in with Murderer’s Creed: Shadow’s which doesn’t embody any trendy sections.
- Including about 4 hours of extra content material, presumably together with story parts (like Marie Learn’s storyline) that had been minimize from the unique.
- Gameplay:
- Introduction of RPG-style mechanics: loot techniques, weapon and tools stats, much like current Murderer’s Creed RPG titles.
- Fight system reworked to be nearer to the RPG model seen in current video games, much less choreographed.
- Map and Exploration:
- Map dimension stays comparable however islands will likely be stuffed with extra actions and missions to reinforce exploration.
- Loading screens between ship and land will likely be eliminated for smoother journey.
- Property Reuse: Some property from Cranium & Bones are reused to cut back prices.
As you may see, the deliberate adjustments and additions are substantial. The truth is, I’m even barely apprehensive they’re going too far, because the gameplay shifts to a extra trendy Murderer’s Creed, which works instantly towards why many individuals may wish to play Black Flag once more. I don’t need or want looting and weapon stats in my Black Flag.
The potential removing of the modern-day segments sounds thrilling, although. They killed the pacing within the unique recreation, in spite of everything.
How do you guys really feel about this remake and all of its potential adjustments?