I’m experiencing a black display screen, nonetheless not confirmed launch display screen after opening the app, killing it, after which reopening it. If I repeat this round 4 or 5 instances, it occurs as soon as. Has anybody encountered this subject earlier than?
App delegate
- (BOOL)software:(UIApplication *)software didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[[SDKWrapper shared] software:software didFinishLaunchingWithOptions:launchOptions];
appDelegateBridge = [[AppDelegateBridge alloc] init];
// Add the view controller's view to the window and show.
CGRect bounds = [[UIScreen mainScreen] bounds];
self.window = [[UIWindow alloc] initWithFrame:bounds];
// Ought to create view controller first, cc::Software will use it.
_viewController = [[ViewController alloc] init];
_viewController.view = [[View alloc] initWithFrame:bounds];
_viewController.view.contentScaleFactor = UIScreen.mainScreen.scale;
_viewController.view.multipleTouchEnabled = true;
[self.window setRootViewController:_viewController];
[self.window makeKeyAndVisible];
[appDelegateBridge application:application didFinishLaunchingWithOptions:launchOptions];
return YES;
}
App ios have already run launch display screen then present black display screen. Software.js didn’t run code
Hello,
Are you able to please let me know methods to implement the cocos sport in current ios venture. I’ve the operating sport and have construct it for ios however i wish to combine it in my current ios app.


