Monday, January 12, 2026
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Evaluation: Hero Seekers (Nintendo Swap)


Hero Seekers is a JRPG developed by Vanguard and revealed by KEMCO. This title comprises a linear gameplay path, a good story with fascinating character backgrounds, and turn-based technique fight. It seems nice on the surface, however does it actually stand out in comparison with different video games within the style? Nicely, the reply is sure and no.

I believe the strongest a part of Hero Seekers is the story. Over time, many Heroes have stepped as much as defeat the Demon King. All succeed, however the Demon King will get resurrected every time and erases the earlier Heroes from everybody’s reminiscence, trapping stated Heroes in a loop of their worst nightmare.

The sport begins with a trio of Heroes—Lunette, Ramsar, and Ruwan—defeating the Demon King, just for them to get separated. Lunette awakes in an odd city the place people are being enslaved by demons. Solely she remembers her celebration defeating the enemy, with Ramsar and Ruwan nowhere to be discovered. Thus, her quest begins to carry again misplaced historical past by liberating misplaced Heroes from their nightmares.

General, I discovered the narrative coated themes of hope, loss, and the significance of historical past in a novel method that was partaking with its characters. Nevertheless, the gameplay wasn’t sturdy sufficient to assist again up the story. There have been too many characters with tales that ended up getting thrown away. There are twenty-four Heroes to seek out and add to your celebration, however you possibly can solely have 5 celebration members at a time. 4 struggle in your celebration and one is in reserve, incomes expertise from the celebration’s battles, however finally not contributing and simply being there for backup.

I assume the builders created many characters to assist with replayability so you possibly can combine and match celebration members. When you’ve accomplished Hero Seekers as soon as, there’s no actual want to return and play it once more anytime quickly for the reason that story is as straight as an arrow and the fight will get stale after some time.

I additionally didn’t need to swap out the primary characters. Lunette is the playable character, and although you possibly can change her out, it felt incorrect to. She meets Nyla and Zalesh alongside the way in which, and they’re additionally necessary, and in each dialog and cutscene. It felt bizarre to swap them out, too, after they’re nonetheless being addressed by NPCs. Each different Hero was merely there as an additional. All of them had their very own backstory, which was nice, however when you unlock them, that’s it. They don’t have any dialogue or interplay with anybody else for the remainder of the sport. I used Lilione as my fourth celebration member and Maximillion as my fifth on reserve. Aside from aiding in battles, there was no motive to have greater than the three fundamental celebration members.

The gameplay of Hero Seekers is rinse and repeat. You go from one city to a different, discuss to an NPC or two, and so they’ll inform you the place to go subsequent. So, again to the overworld you go, heading to a dungeon. The dungeons are roughly all the identical. There are not any puzzles or obstacles within the dungeons. It’s merely a matter of discovering the place the steps are to maneuver to the subsequent degree. Primarily, every dungeon is a big maze with lengthy corridors, some lifeless ends with or with out chests, and ultimately you come upon the steps.

And after I say giant, I imply it. Each space in Hero Seekers—the dungeons, the overworld map, the cities—is large with quite a lot of empty house. I can’t start to explain how a lot house is wasted in each space. The cities specifically are needlessly giant with tons of buildings with no doorways. The one buildings you possibly can go into are the city’s citadel or the store. There’s a city or two the place you possibly can go into an NPC’s dwelling, however there’s no motive to. Irrespective of the place I used to be, I mainly wandered round till the sport stopped me to inform me I used to be both going within the incorrect course or I triggered a cutscene.

There are not any maps on this recreation, so I couldn’t have a look at the overworld to get a way of course to make it to the subsequent space. As an alternative, I wandered till one thing appeared on display. Or, once more, the sport stopped me for going too far within the incorrect course.

General, the gameplay in between fight was going via the motions for the sake of transferring the story alongside. There are not any facet quests or mini video games, nothing.

The fight in Hero Seekers was enjoyable for a short while. On the overworld and in dungeons, you’ll get into random battles with wild enemies starting from jellyfish and goblins to dragons and the undead. Each character can use bodily assaults with melee weapons or use SP for magic assaults.

On the left facet of the display, you’ll see the flip order itemizing your celebration and the enemies, based mostly on everybody’s velocity. I’m unsure if my celebration was overpowered or not, however in just about each battle my entire celebration was sooner and would mainly one-shot the enemy crew earlier than they might even assault. I did grind a bit of bit to start with to get cash so I might purchase upgraded weapons and armor, so I’m unsure if I unintentionally boosted my crew an excessive amount of. Thus, the battles had been monotonous for me.

There may be an auto characteristic for battles, although. When you’re grinding or just simply don’t really feel like stepping into wild battles when touring to the subsequent space, you should utilize the auto characteristic. The celebration will both go “all-out” utilizing their sturdy assaults, or you possibly can set the auto characteristic to “therapeutic” or “no particular” which means they’ll solely use bodily assaults.

The boss battles may very well be tough. Once more, my celebration was often sooner than the boss so I had a very good benefit. Additionally, there wasn’t a lot selection within the bosses. Lots of them had been fundamental enemies from the story, so I battled them a few occasions. Most of the enemies, together with a number of the bosses, appeared weak to wind assaults. Nyla and Zalesh each have wind magic assaults, so that they carried quite a lot of battles on their shoulders.

So, the story in Hero Seekers was nice, nevertheless it might have been higher if the gameplay supported it and had a bit of extra selection and fewer of a linear really feel to it. Sure, I do know RPGs are sometimes linear, however this recreation didn’t enable me to do something except I used to be transferring ahead with the plot and gave me nothing else to discover within the cities or dungeons.

The music, graphics, and backgrounds on this recreation had been wonderful, although. The backdrops to the battles had been attractive, and the music gave me Ultimate Fantasy and Castlevania vibes with sufficient variation in tunes for the wild battles, boss battles, cutscenes, and normal wandering.

General, Hero Seekers is a stable JRPG. The story is powerful, although the gameplay doesn’t fairly match its vitality and feels bland after some time. With sufficient characters to strive, replayability is current, however the linear method of enjoying doesn’t go away a lot want for me to begin over. I received via the primary story inside ten to eleven hours, so I did spend a very good period of time with this recreation. Regardless of a few of its flaws, it’s value trying out for those who get pleasure from RPGs.

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