Growlanser (グローランサー), launched 11/25/1999, developed by Profession Tender, printed by Atlus

After Langrisser V, the developer Profession Tender moved on to a brand new collection, Growlanser. I’m undecided precisely what was happening behind the scenes. The Growlanser collection ultimately had 6 video games (plus some remakes). I’ve seen it described as a non secular successor to Langrisser, however it’s fairly completely different — the artwork is finished by the identical particular person and the builders are the identical, however the gameplay may be very completely different.
This time quite than a straight SRPG, the sport is way nearer to an everyday RPG with technique like battles. The battles are completed in actual time, with an motion system that’s just like the Bounty Sword video games. There are fastened encounters (each boss and “story” battles), however you can even encounter monsters on the map that you would be able to battle. You’ll be able to typically keep away from these encounters by strolling across the enemies.

The sport is heavy on story, with a number of voiced dialogue scenes. You’ll spend most of your time (if you recognize Japanese) studying/listening to the dialogue, not less than within the early a part of the sport. Fortuitously the sport didn’t attempt to use the bad-looking 3D/polygon graphics that too many video games relied on.

The principle character is “Participant” — you may select the identify however as all of the dialogue is voiced it by no means will get spoken. He has been introduced up in the home of Sandra, imperial magician, alongside together with her daughter Ruise. He’s by no means been exterior his complete life however now he units out together with a homonculous created by Sandra. This homonculous (Tippi) appears to largely be a approach to have a silent protagonist however nonetheless reactions from the protagonist aspect.

Within the first half you wander round city, ostensibly to buy tools however that is really a approach to resolve your character’s progress charges. To get the most effective charges you must be very fast and do a number of subquests in the precise method. It is a unusual system for deciding your character progress — you may repeat the sequence as many occasions as you need however I’m nonetheless undecided I prefer it. I used a walkthrough to determine the place the occasions have been, and ended up with a great progress charge:

I don’t know the way laborious the sport is as an entire, possibly it’s not vital to do that rather well.
The principle character repeatedly has desires the place he appears to inhabit the our bodies of different folks — a few of them present a factor that’s at the moment taking place or has not too long ago occurred, however I feel different ones are a lot additional again prior to now. I’m nonetheless early on within the recreation so I’m undecided why that is.

The 2 different help characters for this early stage of the sport are Ruise, the principle character’s sister. She was born beneath a full photo voltaic eclipse which provides her sturdy magic energy. The principle character can also use magic however this isn’t defined (but). Ruise is finding out on the close by magic academy.
We go close by to a spot that Kurisu noticed in his dream; it’s a promontory the place we are able to see the floating metropolis of the Featharians. Alongside the best way there are small slimes and such to beat, however on the best way again, the primary occasion battle seems.

The battle system is like Bounty Sword — you difficulty instructions to the characters after which when their flip comes up, they execute them. Everybody strikes in actual time. I acquired very annoyed with this technique in BS (and I feel there have been not less than one or two different video games I performed that had an analogous technique). This recreation is significantly better for 3 causes:
- Like within the different video games you may hit a button throughout the battle to deliver up the orders display and alter orders. Not like the opposite video games, in case you press the button throughout a dialogue or animation, it can register the enter and convey up the display afterwards. This implies you don’t should furiously mash the button to attempt to deliver up the display.
- When somebody’s order turns into completed (as a result of their goal is lifeless or their spell is completed), the orders menu mechanically comes up. Once more, this removes the necessity to mash the orders button to attempt to get issues completed as quick as potential.
- Lastly, though you may set your companions to Auto battle, you’ve gotten the choice of issuing particular instructions to everybody. So there’s no frustration that your characters are doing dumb issues.
It could be that ultimately some flaws of the system will reveal themselves, however at this level, I’m having fun with it.
Anyway, the primary battle is you in opposition to 3 thieves. Your objective is to cease the top thief from taking Karen off the display. The 2 subthieves attempt to block you; I killed one after which went for the principle one. Afterwards there are reinforcements, however you rapidly get a helper of your individual so it’s not too unhealthy.

The following objective is to get better a stolen ebook from Sandra’s library. The second occasion battle has you combating a number of thieves, who attempt to run off the display.

Wallace and Ruise are with the social gathering now. Wallace is a fighter and Ruise is a mage. I had each the principle character and Ruise forged magic missiles whereas Wallace went for a 3rd thief and Julian (NPC) blocked the exit. The primary time I misplaced as a result of I attempted to ship everybody on the similar particular person.
The third battle is in opposition to bandits in a city. Your objective is to not let too most of the villagers be killed by them.

I discovered that with repeated magic missile castings by the hero and Ruise it was fairly straightforward, regardless of the reinforcements that repeatedly arrive.

The fourth battle has us defending Sandra from enemies. As soon as once more, double magic missile casting makes fast work of the enemies (and Sandra isn’t that weak).
Sadly Sandra will get poisoned from her accidents right here, and the one ones who know the treatment for her are the Featherians, who’re laborious to succeed in and don’t like people.

This appears to be a reasonably lengthy part and I’m nonetheless not completed with it but — we’ve got to get a researcher Ariost to assist us attain the Featherian land (with a flying machine), however this entails going by the primary bigger dungeon.

The Will o Wisps that seem listed here are tough; they solely have 1 HP however they block most bodily assaults, soak up thunder, and might typically replicate magic missile. The boss battle right here isn’t too unhealthy as a result of Ariost himself is useful (and never that weak), and in case you can rapidly take out the WoW’s with magic missiles (and never get too many mirrored again on you) the remainder of the enemies could be simply cleaned up.
That is principally so far as I’ve gotten; I’m in a piece now the place we’ve got to study extra in regards to the Featherians (as a result of they refuse to provide us the treatment until we are able to inform them a method that people are higher) however it’s involving some nested fetch quests.
Up to now the sport is sweet; hopefully my good impression will maintain up for the entire recreation.

