Wednesday, February 4, 2026
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‘Warhammer: The Outdated World’ – How You Can Abuse The New FAQ


A number of guidelines within the new Warhammer: The Outdated World FAQ might be abused – I’m positive you need particulars…

The opposite week we bought a brand new first rate sized FAQ. Total it had some first rate modifications in it. Nonetheless the FAQ additionally made a couple of modifications that I’m probably not a fan of, a few of these issues actually didn’t must be modified. With these modifications there may be some room for abuse. So at present I needed to take a look at a few instances the place you possibly can actually abuse the FAQ modifications. I need to be clear, I’m not saying it is best to, that’s as much as every particular person and the way far they’re prepared to go.

In actual fact I what I’m actually hoping for is that GW will alter these guidelines to stop the sort of abuse I’m going to level out. I feel these are loopholes that must be closed. That’s the reason I’m pointing to them, and likewise so you possibly can pay attention to them if they will be used. So with that mentioned, lets check out what we’re speaking about right here.

Blocking With Baggage Trains

The primary FAQ change I need to speak about is to Baggage Trains. Previous to this baggage trains counted as harmful terrain, slowing you down however permitting issues to maneuver over it. Now they block motion however are nonetheless positioned by gamers. I don’t assume it takes a ton of see how this may be abused. You may simply place them in equivalent to means as to guard taking pictures models from ever being charged. 

So as an example you possibly can see its fairly trivial to position a cannon behind a baggage prepare in such a means as to make it extraordinarily laborious to cost it from the entrance or sides. Because it doesn’t block LOS, the cannon, or different unit, behind it may possibly nonetheless shoot simply advantageous.

Becoming two cannons behind it is usually not all that arduous. And positive this does make your baggage prepare extra weak. However destroying it will additionally imply the enemy parking a unit in entrance of your strains at level clean vary for some time. It additionally leaves them open to countercharges. Total I feel its an enormous mistake let gamers place impassible terrain like this. There are extra methods to make use of and abuse it than this. It appears greatest to have simply stored it as harmful terrain.

Elevating Hell With Skimishers

The opposite large change I need to speak about is that this one. GW has dominated which you can resurrect fashions right into a unit of Skirmishers. As a substitute of following the conventional guidelines for putting resurrected fashions you simply place them in coherency with the remainder of the unit. Now personally I feel this can be a mistake, as there are quite a lot of methods to abuse this. So lets check out a couple of examples of how to do this. For these examples lets assume I’ve a giant unit of Ghouls which have taken some first rate losses over the sport. 

Lets begin off with one thing very straightforward. Firstly of my flip my unit of Ghouls is 11 inches away from the opposite unit and might’t cost.

In my command part I increase some fashions within the Ghouls and put them nearer to the goal. Now when its time to cost I’m solely 8 inches away and might make the cost. Good! I might additionally do that is I used to be already in cost vary to make the cost shorter. 

Lets have a look at an alternative choice. My Ghouls begin off the flip within the entrance arc of the enemy spearmen.

A increase later and now nearly all of my fashions are within the flank arc. This permits me to drag off a flank cost for benefit.

Likewise we are able to one once more begin within the entrance arc.

With a bit extra elevating we are able to now find yourself within the rear arc of the unit. This does simply mean you can get flank/rear costs, it additionally permits you to management the route of the struggle (and attainable flight of the enemy).

You too can use this to cost models you wouldn’t have been capable of usually see. Shall we say the enemy has hidden their wizard behind their unit like this.

Nicely a little bit of elevating later and now I can cost that wizard behind the enemy unit, or another unit again there. By elevating correctly I’ve gotten oodles of  inches of free motion. Furthermore the enemy has little or no counter play to this.

Advance Abuse

Lets check out a pair extra “on the market” choices. Now it’s essential to notice which you can increase fashions inside 1 inch of enemy models. In actual fact you could have to have the ability to do that to lift fashions in fight. The FAQ additionally permits skirmishers to override the usually guidelines for putting raised fashions. So let’s imagine we’ve got a unit of skirmishing ghouls in fight. After they charged in primarily based on what fashions might attain the enemy they ranked up like above.

Now we’ve raised a couple of extra. Fairly than being positioned into the rear like like regular, the FAQ permits me to position then anyplace inside coherency. On this case I’ve used them to develop the entrance/combating rank, giving me a wider frontage and extra assaults. 

What about elevating skirmishers to get the unit straight into fight and skip charging? Can I take a unit like above into fight?

The reply to that’s most likely not. You probably can’t simply increase a unit from being out of fight to now into fight with that wizard.  This probably violates the 1 inch rule: “There’s one rule of motion that applies all through the sport – the 1″ rule. Fairly merely, except models engaged in fight, no unit can finish its motion inside 1″ of an enemy unit.” Putting fashions on to the desk does appear to satisfy the definition of a transfer and you’ll’t finish that transfer inside 1 inch. So it looks as if you possibly can’t simply try this. (There’s some debate over if simply inserting the mannequin into base-to-base now counts them as engaged and makes it authorized). However what in case your unit is already engaged?

Lets take this instance. Right here the Ghouls are already engaged in fight, they meet the definition of a unit engaged.

Now I’ve raised fashions into that unit and positioned them into fight with the close by wizard. I’m fulfilling all the principles. The skirmishers are positioned inside coherency of the remainder of the unit. The unit was engaged so can finish inside an inch. It’s additionally now, theoretically, participating the wizard, drawing them into the fight.

Now I totally admit that these previous couple of examples are somewhat extra borderline. It will be straightforward for an occasion or group to agree that they aren’t authorized. Nonetheless even with out them I feel its clear that there are many methods to get benefit out of elevating skirmishers and abuse the power to get free motion. I’d personally prefer to see this reined in, however we will see.

Tell us what you concentrate on these modifications, and the way they are often abused, down within the feedback! 

Abe is that uncommon factor, an Austin native born and raised right here. Although he retains on shifting round, DC, Japan, ETC., he at all times appears to seek out his means again finally. Abe has a long time of expertise with a variety of tabletop and RPG video games, from historicals, to Star Wars to D&D and 40K. He has been contributing to BOLS since nearly the beginning, again when he labored at after which owned a neighborhood gaming retailer. He was large into the aggressive Warhammer match scene however age has mellowed him and he now appreciates a great informal match. He at present covers Warhammer: The Outdated World, in addition to all issues Star Wars, with occasional dabbling in different matters. Abe mourned over lack of WFB for its whole hiatus, however has been reborn like a gaming phoenix with Warhammer: The Outdated World.

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