Sunday, March 22, 2026

SRPG 125 – Kukuroseatoro – Everlasting Eyes (PS)


Kukuroseatoro – Everlasting Eyes (ククロセアトロ 〜悠久の瞳〜), launched 12/2/1999, Developed by Tamtam, revealed by Sunsoft

SRPG 125 – Kukuroseatoro – Everlasting Eyes (PS)

Right here is among the few 1999 SRPGs launched in English. The English launched dropped the principle title (which I believe is from historic Greek) and simply referred to as it “Everlasting Eyes” (the subtitle). It was not reviewed very properly amongst both Japanese or American gamers, which isn’t a giant shock — it’s a mid-tier SRPG that’s brief, straightforward, and never very properly developed in any space of the sport. It’s completely playable however probably not value it until you might be actually dedicated to enjoying all of the video games launched in English.

The graphics are OK. The textual content is readable, they’ve some good footage for a number of the story sequences, they usually didn’t attempt the crappy polygon or 3D graphics.

The music and sound weren’t all that memorable. No voicing of the dialogue.

The story includes some children who’re descended from the “kukuroseatoro”, a form of puppet grasp who can animate puppets into varied sorts of beings after which use them to assault. The story is usually a string of cliches that we’re all used to now that features killing all of humanity to put it aside from limitless struggle and stuff like that. There are some OK moments however on the entire the story develops slowly and also you struggle a number of battles between story sequences.

The system is mainly two features — the puppet system and the battles. For the puppet system, you acquire varied elemental stones in battles which you need to use to create new puppet monsters, or to show the monsters new spells or improve them (4 improve ranks complete). The improve system is kind of advanced, with a complete of over 100 doable monsters. The primary improve simply takes one stone (and a sure degree), then the second improve takes two extra stones of particular varieties, then three, then 4. The issue is that what varieties you want are depending on the improve path you might be following, and there’s no technique to inform what the proper stone choices are. So you’ll simply should hold making an attempt a bunch of combos till you lastly come throughout the suitable one, and for the fourth degree improve which means it’s good to discover the precise proper combo from 6 stones occasions 4 selections, which is loads.

So the opacity of the system is a matter, but in addition the big variety of potential monsters aren’t that helpful as a result of you may solely take 2 models into battle and any new puppet begins at degree 1. So there’s little or no motivation to attempt all the assorted combos to search out new monsters, particularly given how straightforward the sport is. You may break the sport vast open by a walkthrough to get the extent 4 monsters, which renders your complete sport a cakewalk (particularly for those who purpose for the strongest degree 4 monsters).

However even for those who didn’t try this, a pair of rank 2-3 monsters is sufficient. You degree in a short time, and you are able to do grinding if it’s good to. You’ll be within the 90s by the tip of the sport regardless.

Apart from the monsters you have got the principle character, who simply assaults. Everybody’s tools will also be upgraded, and objects will be purchased as properly. The MC can use bows and spears too, however I simply caught with the extra highly effective swords.

The map design is generic; largely simply small repetitive maps dotted with enemies. Every “chapter” is organized round a single dungeon with a bunch of flooring; there is perhaps a boss on the finish however in any other case it’s only a bunch of generic enemies.

The stability, as I mentioned earlier than, isn’t nice. The sport is means too straightforward. The person puppets aren’t actually that distinct from one another — they use totally different spells however a number of them are comparable and there’s no actual purpose to make use of quite a lot of of them.

The interface is OK. For the extras, you do have a e-book that collects all of the totally different puppets you may create. However filling this up could be fairly a slog, I believe. Even for those who used a walkthrough to know what all of the combos are, you would need to do a number of grinding to get all these degree 1 puppets as much as the purpose the place you may improve them, after which additionally get the proper stones it’s good to do it. The entire sport took me 8 hours to beat. I’ve a sense that filling up the puppet e-book may take 3-4x that a lot, or perhaps much more.

This sport doesn’t deserve the 1/10 scores it has on GameFAQs but it surely’s not excellent or memorable.

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