With The Elder Scrolls VI, many are hoping that it marks a return to type for Bethesda, however I’m uncertain as as to whether that’s potential.
Starfield arguably didn’t skew away from the traditional Bethesda method; it simply wrapped it up in new-gen packaging leading to an expertise that felt as if it had one foot previously and one within the current.
That’s maybe why Starfield proved to be so polarising – and The Elder Scrolls VI may very nicely endure the identical destiny.
It could be wiser for the sport to try to do one thing new however for many who yearn for one thing that feels very traditional Bethesda, The Lantern of the Laughless Saint could match the invoice.
“Everybody’s Making a Soulslike. We’re Making a Scrollslike,” Say Devs
Developed by NerveLabs, The Lantern of the Laughless Saint is an open-world indie RPG attributable to land on PC in 2026.
It may be performed solo or in co-op and is impressed by classics of the style.
“Drawn by a shared dream, you awaken on an remoted island topped by a silent Tower,” the synopsis reads.
“Unravel the thriller of the Laughless Saint, confront the burden of human need, and determine what deserves to be saved when the sunshine beneath the world lastly stirs.”
The sport options all the options you could possibly probably hope to search out in an old-school type RPG.

NerveLabs
Quests are open-ended and will be approached by way of a variety of alternative ways, plus there are aspect quests, hidden places, and shortcuts to search out throughout The Lantern of the Laughless Saint’s map.
There’s a “massive solid of weird characters”, and the best way you deal with others might be mirrored in one thing generally known as The Amphitheater.
“Deal with others with kindness and generosity, and a trusted buddy will take their seat in your viewers. Fail or abuse them, and one thing darker takes their place. The Home fills both approach,” devs tease.
The sport positively has a robust Elder Scrolls really feel to it, and that’s very intentional.
The workforce not too long ago launched a weird new trailer.
“F**okay you, Todd Howard,” it begins. “Elder Scrolls VI is taking so lengthy that we’re simply making our personal besides we’re making it bizarre and distinctive like Morrowind was.”
“Forged spells that make you leap 5,000 toes and f**king die. Fungus wizards. Vulture gorillas, vultrillas. Lizard males. That man seems to be acquainted,” the voiceover man continues.
“Everybody’s making a soulslike. We’re making a scrollslike. Kill each NPC. Pickpocketing, lockpicking, and f**king co-op. Are you able to try this Todd?”
It’s fairly a gross sales pitch, however one which I truly assume goes to get The Lantern of the Laughless Saint tons of optimistic consideration.
READ MORE: Elder Scrolls 6 Might Be Unplayable For Hundreds of thousands Of Players In Shock U-Flip
The sport, which launches someday in 2026, will function a precursor to a bigger venture, The Holy Idiot.
That is positively a singular workforce and venture nicely price maintaining a tally of.

