Over twenty years have handed for the reason that humble (and considerably doubtful) beginnings of the Utawarerumono collection as an grownup visible novel/techniques RPG hybrid, and precisely twenty years for the reason that subsequent console-friendly rehabilitation it obtained with its PlayStation 2 launch. From right here, the collection developed into a novel mix of fantasy and science fiction, drawing closely on Ainu tradition to craft a world not like another. Developer/writer Aquaplus dealt with the storylines and visible identification, partnering with acclaimed technique RPG aficionados Sting Leisure to refine the tactical battle mechanics, leading to a mix of visible novel storytelling and strategic gameplay that carved out a small however devoted fanbase worldwide.
Between the remake of the unique title (Prelude to the Fallen), the unbelievable Masks of Deception & Masks of Fact duology, and 2023’s foray into conventional, party-based RPGs, Monochrome Mobius, I’ve cherished each second I’ve spent immersed on this planet of Yamato. Nevertheless, all good issues should come to an finish, and Utawarerumono: Previous and Current Rediscovered serves as a satisfying ultimate capstone for one of many RPG style’s most underappreciated collection.
Whereas it doesn’t ship all of the solutions followers hoped for, Utawarerumono: Previous and Current Rediscovered refines and improves upon the robust mechanical and narrative basis of Monochrome Mobius, proving that Aquaplus (alongside help studio Design Act) possesses the abilities to make a real basic within the conventional RPG style, and whetting my urge for food for his or her subsequent challenge.
In case you have but to play Monochrome Mobius, the approaching story clarification could also be utterly unintelligible and/or filled with spoilers for that sport, so reader beware. This title is a direct sequel and requires familiarity with the earlier sport to know and luxuriate in, very similar to the connection between Trails within the Sky 1st Chapter and 2nd Chapter.
Utawarerumono: Previous and Current Rediscovered picks up proper the place Monochrome Monobius left off, the preliminary cutscenes displaying the aftermath of Arva Shulan’s invasion of Yamato’s capital, specializing in each our heroes and the leaders of Arva Shulan as they regroup and modify to their newfound roles. Protagonist Oshtor and his good friend and rival Mikazuchi are named Imperial Guards of the Proper and Left and formally acknowledged as Akuturuka, wielders of the highly effective masks (Akuruka) that grant immense energy in alternate for the person’s lifeforce.
Their good friend and ally Munechika returned to Izumo to help her mom and resume vigil over the pillar that connects Yamato and Arva Shulan, cautious of additional incursions. Last occasion member Shunya is left catatonic after the traumatic occasions within the imperial capital and sleeps peacefully in Oshtor’s residence village, Ennakamuy, beneath the glow of the small Akushana cultivated in Pashpakur’s (Oshtor’s organic and Shunya’s adoptive father) hideout. As soon as Shunya wakes up and the occasion reassembles, the Mikado duties them with awakening the 4 Gaia Pillars unfold throughout Yamato to arrange for additional incursions by the enemy.

Monochrome Mobius largely stood by itself, with some ideas or story beats enhanced by familiarity with previous Utawarerumono collection titles, whereas remaining gratifying as an entry level into the franchise. Previous and Current Rediscovered, then again, incorporates indirect references to occasions in Masks of Deception, in addition to further background on the science-fiction elements of the lore and worldbuilding behind Yamato and its ruler, the Mikado.
The addition of a glossary gamers can reference throughout gameplay or story scenes for explanations of the varied ideas, characters, and correct nouns thrown round is immensely useful for brand new and returning gamers alike. The story is self-contained sufficient that somebody who began with Monochrome Mobius may nonetheless perceive a lot of the plot and character moments and would come away desperate to see what comes subsequent for Oshtor, Mikazuchi, and Munechika in Masks of Deception.
Equally, my attachment to Oshtor, Mikazuchi, and Munechika was solely enhanced by experiencing their humble origins throughout these two titles. Watching their expertise develop and their bonds develop proved immensely satisfying, cementing this trio as one in every of my favourite events in any RPG. The sport takes time to resolve the familial conflicts Mikazuchi and Munechika face, permitting them to beat their private traumas and, by the top of the journey, emerge with a extra holistic, mature outlook on the character of loss in order that they might settle for their roles in society with function and readability.
The distinction between the inciting mentorship position Oshtor performs in Masks of Deception and the greenhorn discovering his footing throughout these two titles is compelling, and this journey justifies itself on the energy of his character growth, enhancing the impression of his position in that story. Masks of Deception tells you that Oshtor is a legendary warrior and selfless guardian of Yamato; Previous and Current Rediscovered proves it.

If there’s any adverse side of the sport’s storytelling, it lies with Shunya and the sport’s ending, referring to her origins and the decision of the core battle. Sequence followers had expressed some confusion on the existence of Arva Shulan within the earlier sport; this RPG duology is about only some years earlier than Masks of Deception, but Arva Shulan and Shunya are by no means talked about. Whereas I gained’t spoil the sport’s conclusion right here, Previous and Current Rediscovered solutions these questions with a controversial time journey ingredient.
This narrative alternative is a little bit of a double-edged sword; it’s in keeping with the sport’s science fiction parts (that are on the forefront on this sport greater than in another Utawarerumono title) and permits for the sport to discover the origins of the world in higher depth than previous video games within the collection, nevertheless it additionally undercuts a number of the narrative weight of the plight of Arva Shulan and Shunya’s character relationships with the remainder of the solid.
I loved watching Shunya join with the remainder of the occasion, and the ending decision is heartbreakingly bittersweet. I can perceive why many followers had been sad with the course the story took, however I finally got here away feeling that the journey was extra impactful than the vacation spot. The narrative doesn’t meaningfully advance the collection’ plot (an impossibility for a prequel); nonetheless, it endeared me to those characters and fleshes out their origins sufficient to be worthwhile.

Utawarerumono: Previous and Current Rediscovered actually shines by refining the sport mechanics of its predecessor. Monochrome Mobius offered a strong basis: a robust battle system based mostly across the three-tiered motion ring, the power to assign stat factors to construct out characters, and variations from previous titles like Zeal (permitting for further turns or ascension on the motion ring when full) and Morale (a stat shared between associates and foes that strikes a cautious stability between offense and protection). The place Monochrome Mobius suffered was within the execution of a few of these parts, with a lot of them remaining invisible to the participant, poorly defined, or missing in stability.
Stat allocation was a robust mechanic to encourage participant company, but the sport stability and ability acquisition system tied to statistics inspired merely dumping all of your factors into offensive stats. Morale was a novel thought, however there was no solution to shortly reference the morale ranges of your occasion members mid-battle, so characters would lose morale with out warning and disrupt your total technique. The presentation was additionally two generations behind, with laughably poor character fashions for NPCs, copious environmental asset reuse, and stiff animations, all culminating in an general low cost, low-budget expertise.
Previous and Current Rediscovered addresses all these complaints and additional elevates the gameplay mechanics. For starters, the presentation is a big step up from Monochrome Mobius. The character fashions and environments are extra detailed, there’s a wider number of monster designs, and each character & enemy mannequin has extra visually spectacular, bespoke animations for his or her expertise. The person interface obtained a mandatory overhaul, with extra detailed and intelligible space maps & mini map that the participant can reference at any time, a world map that precisely reveals the connections between varied areas, and battle menus that precisely monitor Zeal, Morale, and different participant circumstances by way of simply readable bars and icons.
The sport even options quite a few in-engine cutscenes with spectacular animation and battle choreography, akin to the good fights out of your favourite anime collection. All these parts strengthen the presentation and seamlessly convey the sport mechanics, getting out of the way in which in order to not disrupt the participant’s deal with storytelling and fight technique.
Moreover, Previous and Current Rediscovered provides glorious new mechanics that elevate the sport design far above its predecessor. First amongst these are the Keshin types for Oshtor and Mikazuchi. As Mikazuchi and Oshtor are actually acknowledged as Akurutaka, they will draw upon the facility of the Akuruka at will. Nevertheless, doing so totally will drain their lifeforce and drive them to an early grave. Thus, the Keshin approach is launched, a way of partially drawing on the facility of the Akurutaka with out harming the person (with a visible impact much like the Susanoo from Naruto).
This gives a diegetic purpose why the occasion has their energy decreased and must retrain their expertise, and in addition permits for added tactical decision-making in fight. When the Zeal gauge is full and the character enters Overzeal, you will have the selection between ascending a stage on the motion ring, utilizing a robust Okugi ability, or participating the Keshin type to achieve entry to highly effective assaults for a number of turns. Munechika additionally receives her personal Akuruka in a while, which reinforces her personal comparable transformation she acquired within the earlier sport, making it equal to those Keshin types.
Utawarerumono: Previous and Current Rediscovered additional alters exploration and development by way of the brand new Conquering system. When getting into a brand new space, the area will should be “conquered” by preventing a sure variety of battles, after which a robust particular person enemy or enemy group often called a “Ruler” will emerge. Defeating this Ruler permits the participant to defeat all different enemies in that area immediately on the sphere with a easy sword swipe.
At first, I used to be combined on this alteration, because it throws out the standard deal with useful resource administration and fight effectivity throughout quite a few battles, the stability {that a} conventional turn-based RPG depends on. Nevertheless, I shortly realized that this method serves a twin function: it eliminates the monotony of repeated, low-engagement battles with the identical enemy teams in a specific space, whereas growing the frequency and number of high-engagement battles towards robust foes. A number of the Rulers find yourself being a stiffer problem than the story bosses, so this method retains the participant on their toes and ensures that there’s all the time one other attention-grabbing battle across the nook.
There are fewer distinct dungeons in comparison with Monochrome Mobius, however every discipline space basically turns into its personal dungeon with its personal miniboss. The few dungeons that do exist deal with every flooring as a brand new space, so they’re jam-packed with participating fights. This overhaul strikes an ideal stability between demanding mastery of the mechanics and avoiding time-consuming, low-engagement battles that plague many different RPGs.
This dovetails with the adjustments to sport stability, as enemies are likely to hit a lot tougher than they did in Monochrome Mobius, and ability acquisition is tied to character stage moderately than stat allocation. As an alternative of dumping each stat level into Power or Intelligence and rocking a glass cannon construct on each character, I needed to prioritize defensive stats and guarantee a wholesome mixture of stat unfold amongst my occasion to outlive encounters.
This improve in problem and refinement of sport stability additionally made consumable objects integral to fight technique, notably the usage of Zeal and Morale-boosting objects. Monochrome Mobius launched a bevy of attention-grabbing however underutilized concepts; Utawarerumono: Previous and Current Rediscovered realizes the potential of these mechanics to ship a excessive watermark for conventional, turn-based, party-focused RPG fight and development design.
Utawarerumono: Previous and Current Rediscovered is a becoming sendoff for one in every of my favourite RPG franchises. I’ve my reservations concerning the narrative course, the introduction of time journey parts, and the way this title suits into the bigger tapestry of the collection’ narrative ambitions. Nevertheless, I can’t deny that the journey to that decision had me invested from begin to end. I like these characters and the world they inhabit, and any unhappiness I’ve about closing this chapter is buoyed by the promise this title reveals for Aquaplus’s future.
I can’t wait to see the following world and solid of characters they create, and I hope they proceed their work within the RPG style. They’ve greater than confirmed they’ve what it takes to create the following nice narrative-focused RPG collection.


