Arc Raiders has had its fair proportion of bugs since launch, a few of which had been sadly fairly game-breaking. Maybe second solely to the current merchandise duplication glitch was the notorious door glitch, which let gamers break into locked rooms with just a bit shimmy. It was finally solved not by stopping gamers from sneaking in, however by turning these rooms into saunas—Embark booby-trapped them with flamethrowers.

Virgil Watkins
Watkins joined Embark Studios as a senior technical designer in October 2021, occurring to function Arc Raiders’ design director since February 2022.
“I do know everybody on the market thinks like, ‘oh, we’ll simply do that, or simply put volumes, or simply no matter’, nevertheless it’s inherent, physics-level stuff and networking stuff, and it is intrinsic to the best way the sport is constructed,” provides Watkins. “And people issues are very dangerous to patch quickly.”
Clearly, it is no good fixing one bug by breaking one thing much more essential elsewhere. I am unable to think about what the repercussions of making an attempt to cease semi-permeable partitions can be if executed mistaken—totally permeable partitions? No bodily boundaries in any respect? However I belief that the potential repercussions are dire.
On the opposite finish of the spectrum are glitches like duplication exploits, which Embark had a a lot quicker response to: “Stuff like this, the place we are able to see very clear steps concerned with it, makes it very straightforward for us to chase, versus stuff that is far deeper into the engine.” The truth is, in that case, the group already had a repair deliberate by the point that it had blown up on social media. As gamers do, we would already spawned armies of rubber geese and Deadlines by the point a hotfix was delivered.

