Sunday, December 14, 2025
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Checking In: Was Metroid Prime 4 Well worth the Wait? – Characteristic


Or about half that point in the event you performed Federation Power like an actual fan.

With the wait lastly over and most of our workers having fun with a pleasant trip on Viewros, we determined to verify in with just a few of them to see how Metroid Prime 4: Past is holding as much as their expectations. Remember to drop a remark to tell us how you feel about Metroid Prime 4 however keep in mind to keep away from spoilers the place you’ll be able to.

Willem Hilhorst

As a lot as I really like Metroid as a collection, the Prime video games have at all times been a blind spot for me. I had quite a lot of enjoyable with Prime Remastered in 2023 and in preparation for Prime 4, I’ve performed by way of Metroid Prime 2 Echoes and the opening hours of Metroid Prime 3: Corruption final month. I used to be type of half-afraid that this could reduce my enthusiasm for Past, however up to now the experience has been extremely clean. Prime as a collection is at its greatest while you’re already loaded up with instruments and might travel between areas to search out new threads to drag on. Whereas that’s nonetheless a bit off on my journey in 4, having solely simply obtained the second key, the primary impressions have been nice. I really like the refined tweaks to motion, having the ability to barely modify your intention when already locked on to enemies, helps to take care of bigger teams. Visually the sport is actually beautiful, even within the 120fps handheld mode.

I believe the psychic gameplay mechanics add a novel twist to the system, even when they’re up to now only a completely different taste for already present mechanics. Shoutouts to the thoughts bullets, taking after Rayman 3’s rocket hoodlum power-up. Vi-o-la, the motorcycle, is a little bit of a gimmick and I don’t assume that segmenting the overworld as actually as Prime 4 does is essentially a profit. However having but to actually journey forwards and backwards between these areas, it’s exhausting to evaluate if that actually turns into an annoyance over time fairly but. To date, it takes extra after Prime 3, particularly with its chatty NPC’s, which I’m truthfully okay with. I do assume that the trace system is a bit too energetic for the early sport. General it actually is a fourth entry within the prime collection. Nothing revolutionary up to now, however I’m undoubtedly having enjoyable exploring (learn: scanning) each nook and cranny on Viewros.

Justin Berube

It’s exhausting to imagine I’m really enjoying the fourth installment of Metroid Prime, however right here we’re. The opening sequence was nice and actually obtained me hyped to play extra. My Metroid Prime Hunters major, Sylux, is again and at last in a extra outstanding function. This has been twenty years within the making.

The opening hours of the sport are a bit fundamental. Don’t get me improper, it’s nonetheless enjoyable, however again monitoring is saved to a minimal once I would have appreciated to return very early on for some pickups that have been locked. The sport didn’t let me although which is a bit irritating. Once more, I’m nonetheless within the early tutorial section of the sport, however there aren’t many powerups for seasoned Metroid veterans to well seize early which is a little bit of a bummer as my by way of exploration isn’t rewarded a lot.

Myles MacKenzie, a brand new character which was met with a lot ire from the Web collective, doesn’t hassle me. I believe it’s cool that we get some extra Federation stuff within the Prime subseries as they play a significant function all through the whole lot of the Metroid story. It’s ridiculous to disregard them on a regular basis. Myles is a typical nerd and I’m already previous the purpose of the place he’s saying an excessive amount of. I additionally discover it humorous and peculiar how he talks on a regular basis and Samus mainly ignores him.

As for the controls, I discovered the defaults to be a bit sluggish and never what I used to be searching for. I did, nevertheless, spend a little bit of time simply tooling round with the respectable set of choices supplied within the settings and got here up with one thing that feels significantly better. As soon as I did this, the sport felt significantly better and I extremely suggest anybody enjoying to fiddle with the choices till they land on one thing that feels proper. That stated I ended up utilizing my modified model of the Twin Stick Fusion settings. I attempted movement controls and it simply didn’t really feel secure sufficient for me however after some tweaks it’s undoubtedly playable this fashion. It’s simply not so good as having the Wii’s IR Sensor Bar to maintain aiming correct. The mouse controls are simply not good. I don’t understand how anybody can play this sport utilizing them whereas additionally having to entry all of the face buttons. It’s simply not comfy and I hope Nintendo releases a devoted common mouse sooner or later in the event that they plan to make use of the characteristic in additional video games like this.

So far as my progress, I’ve simply acquired the Vi-O-La bike and the journey main as much as it made me really feel it. Metroid Prime is again. The scanning, platforming, puzzle fixing, cool set items, and fight. It’s all right here and I’m so blissful a sport like that is being made once more. I’m on the sting of my seat and might’t wait to see the place the journey takes me and I’m excited to hopefully be taught extra about Sylux in spite of everything these years.

John Rairdin

The factor that has struck me instantly about Metroid Prime 4: Past, is the way it has managed to choose up proper the place Metroid Prime 3: Corruption left on, by way of sport design. Past doesn’t really feel prefer it’s had any strain to reinvent the wheel. It doesn’t really feel like a sport with the load of 18 years of expectation on its again. Fairly it appears like a sport that (barring technical constancy) might have come out just a few years after Corruption. A better give attention to the connection between Samus and the Federation, the return of Sylux, and expansive but clearly delineated world have been all parts arrange by the prior numbered sport (and spinoffs).

I notice the extra character pushed and story centered tone that the Prime collection shifted to within the again half of the trilogy isn’t to everybody’s liking, however I take pleasure in Prime discovering its personal id separate from Sakamoto’s mainline Metroid collection. On the finish of the day it has turn into one thing that rides the road properly between Metroid and parts extra generally seen in pre-Breath of the Wild, 3D Zelda. I’m glad this model of the universe is being given the liberty to exist by itself and never being compelled into emulating Tremendous Metroid endlessly.

In quite a lot of methods, Past additionally appears like what Corruption wished to be. We’ve heard within the years since that authentic Wii launch that the ambition for Corruption was to current a bigger explorable world. As a consequence of technical limitations this was cut up up within the distinct planets featured in that sport. However Past manages to drag that right into a single steady atmosphere with each a large open desert overworld and the extra conventional darkish hallways the collection is understood for. Past appears like a sport out of time, and I kinda find it irresistible for that. It appears like a sport Tanabe and Retro had been sitting on for almost twenty years and we’re simply now lastly getting the prospect to play it.

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