
When gamers get their palms on character creators in an MMORPG, they’re usually going to go buck wild if given the power to take action. Chrono Odyssey has discovered this common reality out the exhausting manner, and whereas the devs at Kakao’s Chrono Studio had been initially superb with conserving choices vast open, the number of cryptids and creatures gamers had been cobbling collectively throughout the current beta take a look at has modified some minds.
Chrono Studio CEO Bong-gun Bae expressed his dismay on Twitter that gamers made abominations with the granted character creator “We had been shocked to see characters deliberately designed to look as unusual and uncomfortable as doable — even to the purpose of distorting the beloved character fashions our workforce labored so exhausting on,” he writes. “It was truthfully heartbreaking.”
Consequently, Bae confirmed that the subsequent closed beta will apply “significant limitations” to what gamers can cobble collectively. “This expertise taught us that not all the things will go as we imagined,” he concludes. “Whereas we hoped to rejoice gamers’ creativity in its purest kind, actuality turned out fairly in another way. We’re saddened… however we’ve discovered.”
Veteran MMORPG gamers are absolutely shaking their heads proper now, having seen this similar extraordinarily predictable and completely inevitable cycle play out lots of of occasions over the past three many years. (I imply, “time-to-penis” is actually a factor. That is simply what people do. Educate a person to fish, and he’ll spell “fuck” in your bridge.)
Whereas the overwhelming majority of replies to this announcement on Twitter and Reddit seem to rejoice the choice, others are upset that limits of any type are being utilized, expressing hope that they received’t be too extreme, or outright presume that each character will find yourself wanting the identical or that immersion will probably be tossed out of the window by money store cosmetics. “Welp again to generic k-pop character quantity 5,000,” bemoans one such reply.
In the meantime Bae has continued to promise enhancements to Chrono Odyssey, remarking in one other pair of tweets that he had stayed up 24 hours to soak up suggestions from gamers in actual time. Updates on modifications are promised in further movies, developer notes, and future bulletins, whereas he says that his workforce is “already bracing for one more intense and fast-paced interval of growth.”


