Issues over at Crysis have been slightly rocky the previous few years and their sport engine CryEngine has actually been a casualty. We not too long ago coated the woes of CryEngine builders in our “What Occurred to CryEngine?” characteristic earlier this yr. Properly it appears a neighborhood of CryEngine customers have determined to take issues into their very own palms and have created CryEngine Neighborhood Version, principally a patch for CryEngine 5.7 LTS with a number of new options, bug fixes and enhancements.
They’ve simply launched CryEngine Neighborhood Version 1.0:
Launch Highlights
- Full Display Shaders – Launched help for customized full‑display publish‑processing shaders, enabling builders to implement distinctive visible results throughout all the body.
- Comics Instance Shader – Added a stylized shader instance that demonstrates comedian‑guide fashion rendering, serving as a reference for customized creative results.
- Vibrance – New vibrance management permits advantageous‑tuning of shade depth straight by way of CVars or the Atmosphere Editor.
- Texture Sharpening – Added texture sharpening with float precision for improved readability. Works together with international sharpening for advantageous management.
- Enhanced Rain – Improved rain rendering with extra pure interplay and visible constancy.
- Sandbox Kinds Choice – The Sandbox Editor now helps loading customized
.qsskinds, permitting full UI customization.Launch Notes
Rendering
- Full Display Shaders: Added help for person‑outlined full‑display shaders, enabling superior publish‑processing workflows.
- Comics Instance Shader: Included a brand new instance shader showcasing stylized, comedian‑impressed rendering strategies.
- Vibrance: Carried out vibrance adjustment through
r_VibranceCVar and Atmosphere Editor integration.- Texture Sharpening: Launched
r_TextureSharpeningCVar for per‑texture sharpening. Requiresr_Sharpening > 1to activate.Graphics Fixes
- DX12 Shadow Freeze Repair: Resolved a problem the place shadows would freeze underneath DirectX 12.
- Normals on Glass Shaders Repair: Corrected regular map dealing with on glass supplies for extra correct reflections and lighting.
- Merged Vegetation Shadow Repair: Mounted shadow rendering artifacts on merged vegetation property.
- Decal Angle Primarily based Fading Repair: Adjusted decal fading habits to correctly respect floor angles.
- Flash Dynamic Texture Repair: Mounted a problem with dynamic texture updates in Flash/Scaleform UI.
They sadly shouldn’t have permission to redistribute CryEngine itself, so you have to to obtain CryEngine 5.7 supply code and apply the patch your self. CryEngine Neighborhood Version is an open supply undertaking underneath the MIT license.
Key Hyperlinks
CryEngine Neighborhood Version Homepage
You may be taught extra about CryEngine and the CryEngine Neighborhood Version undertaking within the video under.


