Wednesday, January 28, 2026
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Elden Ring: Nightreign Is Getting a Tabletop RPG Adaptation From the Of us Behind Darkish Souls, Elden Ring TTRPGs



Elden Ring: Nightreign is getting a tabletop RPG adaptation from Group SNE, the identical crew behind the tabletop RPG variations of Darkish Souls, Elden Ring, and Armored Core 6.

This information was first noticed by Polygon having been shared by Kadokawa’s official Fujimi Dragon E-book Editorial account on Twitter/X. Based on the publish, it is set to be printed quickly, in spring of 2026.

There are no additional particulars as to what this marketing campaign will entail, however as a Nightreign lover, I do not discover it too exhausting to think about. Nightreign already has a splendidly clear-cut class system, and the potential for various DMs to shuffle skills, monsters, bosses, hazards, occasions, factors of curiosity is extraordinarily sturdy. Like the sport itself, such a marketing campaign could possibly be extraordinarily replayable as properly.

There’s a sneak peek of the Nightreign marketing campaign coming in GM Warlock journal, however until you’ll be able to learn Japanese, this in all probability is not that helpful to you. We additionally do not even know that it’s going to get a localization into English.

Group SNE is liable for a lot of tabletop campaigns, board and card video games, and lightweight novels, together with the aforementioned tabletop video games primarily based on FromSoftware properties, in addition to the whole Report of Lodoss Conflict marketing campaign setting and Sword World RPG, a tabletop sport first printed in ’89 that has since gone on to turn into a phenomenon in Japan.

I hope we see the Nightreign marketing campaign make it to the USA, as a result of Nightreign rips, dude. It is in all probability probably the most addictive 7/10 video games I’ve performed in years, and the current DLC has solely managed to get its hooks in me even deeper. Positive, the new map is confounding, however as soon as you have fallen off it 10 or 20 or 30 occasions, you actually do get the grasp of it.

Rebekah Valentine is a senior reporter for IGN. Acquired a narrative tip? Ship it to rvalentine@ign.com.

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