Murderer’s Creed Shadows most likely will not get a second main DLC growth on the size of Claws of Awaji, Ubisoft’s affiliate sport director Simon Lemay-Comtois has revealed. It is a blow to followers who’re accustomed to getting a few main expansions per Murderer’s Creed, and a boon to individuals who have not even performed Shadows but, not to mention the 10-hour-long Claws of Awaji, and are getting dry heaves from FOMO. It is me, I’m folks.
“As of now at this second for 12 months Two there isn’t a growth on the dimensions of Awaji that’s deliberate presently,” Lemay-Comtois revealed in an interview with JorRaptor, through Ian Video games. “We’re nonetheless engaged on content material for post-launch and supporting it, nevertheless it’s not a full-on DLC the best way a Season Move would have had within the earlier years.” The builders are attempting “to maintain issues small and reactive and see how the neighborhood feels about it.”
Claws Of Awaji apart, the primary yr of Shadows updating introduced self-driving horses, posher parkour, Balatro collaborations, nightmare issue, and a extra conveniently made open world, amongst different tweaks to the furnishings. The second yr “will most likely be extra sparse, not a drip-feed, however chunkier updates that shake issues up a bit of extra,” Lemay-Comtois advised within the interview.
“I am not saying something at this level,” he went on, “however our technique for 12 months One was to be fast and reactive, so it means smaller drops typically, however for 12 months Two we need not put fires out or something, so it is extra what good, chunky little piece of meat we will drop and have folks come again and luxuriate in it.”
As IGN observe, 2017’s Murderer’s Creed Origins and 2018’s Murderer’s Creed Odyssey each had two expansions, whereas 2020’s Murderer’s Creed Valhalla acquired three, with 2023’s Murderer’s Creed Mirage beginning out as yet one more Valhalla growth. Why is Shadows getting stiffed with a measly single growth? As a result of it was uncommonly exhausting to develop, Lemay-Comtois defined, with a serious technological overhaul that contributed (together with the “gentle” efficiency of stablemate Star Wars Outlaws) to a delayed launch.
“I feel with Shadows, we had an enormous leap in generations,” he mentioned. “The engine work that we needed to do on Shadows took numerous time and numerous our assets. The planning for the submit launch was not likely as clear as it will have been on [previous AC games] the place the expertise is extra steady and well-known.”
Shadows initially had a correct season go, however Ubisoft canned it alongside the delay announcement, and determined to present away Claws of Awaji without cost. “I bear in mind throughout pre-launch we had the Season Move,” Lemay-Comtois added. “And that scenario modified after we pushed again on the discharge date. That plan modified fairly a bit after which we needed to sort of adapt to the scenario. So due to the brand new tech, due to the brand new era, due to the pushes we had in manufacturing.”
It appears doable the choice to cease at one Shadows growth additionally displays wider turmoil at Ubisoft, who’re busily restructuring round a Tencent-funded subsidiary devoted to Murderer’s Creed, Far Cry and Rainbow Six. Anyway, the upshot is that you just AC diehards now have round 10 hours of playtime again to use up on one thing else. I like to recommend the equally shadowy and backstabby Mark Of The Ninja. Alternatively, you would spend it taking part in the Murderer’s Creed 4: Black Flag remake that completely is not coming in 2026.


