Sunday, January 4, 2026
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IQ Lab Roblox All Solutions (Stage 1 to 60)


When you’re wanting to problem your mind, this sport is ideal for you. The puzzles are powerful, but solvable, requiring a fundamental understanding of math, logical reasoning, and extra. Furthermore, Roblox IQ Labs really stands out as an attractive expertise. Here’s a thorough information in your comfort.

Stage 1-10

Stage 1: The inexperienced button is on the left facet of the primary panel. At its facet, beneath, you’ll discover the button.

Stage 2: The passcode is in the midst of the bottom, code is 1234.

Stage 3: Click on on the create to maneuver it round and place it below the platform above as a way to use the crate to climb and attain the above platform to press the inexperienced button.

Stage 4: Stand on the platform, pull the lever and immediately the platform goes up, and you may attain the opposite platform with a inexperienced button on it.

Stage 5: The code is contained in the third field from the left facet. When you click on on it, you’ll be able to see its 0909.

Stage 6: Put two crate high of one another after which climb them to go over the invisible wall.

Stage 7: Put two crates contained in the crimson zone in such a manner that you may soar on them to cross the crimson zone after which press the inexperienced button.

Stage 8: Press the colorful packing containers of their respective locations on the stand, then press the inexperienced button.

Stage 9: On the suitable facet nook, there are a number of packing containers close to the doorway, behind which, on the ground, there may be the cardboard for exiting the room.

Stage 10: The blue field is on the suitable facet, above the sunshine on the wall. Use the blocks to climb and accumulate them. Yellow is on the left facet below the window. Pink is on high of the pipe. Use the 2 packing containers to climb and attain the peak to gather it.

Accumulate them and put it on their respective locations, then click on the inexperienced button.

Stage 11-20

Stage 11: The cardboard is on the suitable facet, behind the blocks. You must insert the cardboard within the card slot on the left facet, behind the packing containers. Then you will notice a code on the blackboard that’s 3137.

Stage 12: When you enter, you will notice 2 & 3 are written on the ceiling and different numbers on the ground. Go close to the doorway and pull the lever up for two & 3, after which press the inexperienced button.

Stage 13: Pull the lever within the sequence of second, third and fourth so that every one the lever lights up and press the inexperienced button.

Stage 14: Its like a puzzle. All of the items are on the bottom. Accumulate them and place them collectively to finish the image. Then press the inexperienced button.

Stage 15: Learn the names of the Roblox characters written on the wall. Subsequent, determine the squares assigned to every character. Decide them up and place them of their designated squares. Lastly, press the inexperienced button to finish the duty.

Stage 16: On the large display screen, you’ll see numerous facial expressions. Your job is to rapidly determine which individual’s expression matches the one on the display screen. Keep in mind to continuously verify the display screen, because the expressions change a few occasions earlier than you make your choice.

Stage 17: It’s like fixing a puzzle first, the place it join left facet numbers indicating digit placement to the suitable facet numbers that characterize the code digits, finally revealing the code 8643.

Stage 18: First, verify the left facet the place the feel and weight are listed. You will notice related texture balls current. Decide them up one after the other. Primarily based on their weight, place them on the suitable facet of the podiums. The heaviest ball goes on the shortest podium, whereas the lightest ball must be on the tallest podium. Lastly, click on the inexperienced button to flee.

Stage 19: Search for the couple of white buttons on the wall. Click on on the packing containers in entrance of them. As you click on the packing containers, be aware the placements indicated by the codes. For instance, if the primary place has 5 buttons, you’ll get a code like 5310.

Subsequent, head to the whiteboard. It’ll instruct you that the primary and fourth levers must be moved upwards. After adjusting the levers, press the inexperienced buttons to proceed.

Stage 20: You’ll encounter 4 podiums: fruits, sports activities, reptiles, and transport. Every podium has 4 placements, and the ground shows numerous cubes alongside photos representing these classes. Begin by inserting every dice in its corresponding podium. After you’ve organised them, press the inexperienced button to proceed.

Stage 21-30

Stage 21: First, verify the whiteboard on the left facet. It shows the colors crimson, yellow, inexperienced, and blue. Subsequent, rely the variety of tiles for every color. After you have your counts, you’ll discover your code is 9415.

Stage 22:The domino half is easy: begin by inserting the domino with two on its left facet in opposition to the wall, then maintain inserting every subsequent domino so its left facet matches the earlier one’s proper facet.

Subsequent, verify the 2 whiteboards. The primary board reveals symbols that correspond to squares on the checkered wall, every representing a letter. Decoding these symbols kinds phrases. The primary is “4.” Persevering with this course of reveals 4 phrases in complete, which provide you with the ultimate code: 4706.

Stage 23: First, verify the whiteboard on the suitable facet; it signifies the place you could have positioned the spherical inexperienced buttons on the required positions of the checkered board. Subsequent, the puzzle turns into simple. Just like the earlier one, the identical symbols characterize the positions of the checkers on the wall. This time, they lead you on to the code, which is 3412.

Stage 24: If you understand the Suika sport, it’s just like that. Begin by inserting two balls collectively to create a 3rd ball. For this puzzle, collect Pink, Orange, Inexperienced, and Purple Balls.

Mix 2 Pink balls to make Orange. Subsequent, mix 2 Orange balls to provide Yellow. Then, take 2 Yellow balls to kind Inexperienced. After that, mix 2 Inexperienced balls to attain Blue. Lastly, use 2 Blue balls to create Purple.

When you’ve positioned the balls into their designated spots, press the inexperienced button to maneuver to the subsequent room.

Stage 25: It’s easy! First, take the whiteboard from the left facet. Subsequent, you’ll see some symbols and their coordinates. Use these particulars to verify the board on the ground, which can show Roman numerals. By following them appropriately, you’ll reveal the code: 9476.

Stage 26: The angle puzzle turns into simpler whenever you stand at a particular angle, permitting all the coloured dots to kind a numerical determine. The numerical order matches the colors displayed on the keypad lock. When you remedy this appropriately, your code shall be 3468.

After that, you’ll face a brand new problem with six picture playing cards. On this puzzle, mix two playing cards to achieve the goal consequence; for example, merging the Hearth card with the truck provides you the firetruck. Lastly, when you’ve made your choice, press the inexperienced button to proceed to the subsequent half.

Stage 27: Two clients request a burger ready in a particular order. First, search the room for substances, verify behind them and on high of the packing containers. Subsequent, rigorously organize these substances on the invisible cabinets within the right sequence. As soon as every part is in place, press the primary inexperienced button, then rapidly hit the second inexperienced button to unlock the subsequent room.

Stage 28: You will see 5 small collectible figurines of individuals. As you look outdoors the window, you’ll discover the real-life counterparts positioned in numerous locations.

Primarily based on their areas, rigorously place the collectible figurines accordingly: Chris on high of the home, Sheila on high of the water, Karina on high of the bat, Marina on high of the mountain, and Kendall on high of the tree. When you’ve organized them, press the inexperienced button to proceed.

Stage 29: Seize the whiteboard from the suitable facet; it shows the letters C, I, F, and J. First, determine their positions within the alphabet: C is the third letter, I is the ninth, F is the sixth, and J is the tenth. Subsequent, use the black sticks to rearrange them on the wall, creating the quantity 3967. After that, go behind the board and press the inexperienced button to proceed to the subsequent degree.

Stage 30: Beneath the rostrum is a quantity exhibiting what number of sides a form has. Place the shapes accordingly: 4 = sq., 9 = nonagon, 3 = triangle, 7 = heptagon, and eight = octagon. As soon as accomplished, press the inexperienced button to proceed.

The following puzzle options emoji items. The primary row represents meals, the second feelings, and the final nature. Organize them by color: blue (Water, Unhappy, Butterfly), inexperienced (Leaf, Cash, Frog), and crimson (Apple, Offended, Crab). Press the inexperienced button when completed.

Stage 31-40

Stage 31: This degree presents a problem. The small man subsequent to the maze is trapped inside. Take note of his dialogue to determine his location. You’ll want to make use of the 4 inexperienced buttons, labeled simple, west, south, and north, to information him safely out of the maze. Instructions will lead you alongside the best way.

When you’ve efficiently navigated him, you’ll obtain the code 32045.

Stage 32: Six corresponds to sure symbols, indicating that every letter within the phrase represents a singular image. These symbols are listed beneath, accompanied by some unknown numbers. To decode them, it’s best to begin by making educated guesses.

For instance, the primary set of symbols begins with ‘S’ and consists of 5 letters, which suggests the phrase is “Seven.” When you determine this, you’ll be able to deduce the opposite unknown symbols.

Through the use of this methodology, you’ll be able to unravel the remaining symbols to reveal the digits: 7125, which is your code.

Stage 33: First, take the whiteboard from the left facet and verify the coordinates. Primarily based on these coordinates, place the inexperienced buttons on the wall. Keep in mind, every letter and quantity can solely be used as soon as. For instance, if you happen to place a inexperienced button at E5, you can’t use column E or row 5 once more.

So, place the inexperienced dots at A3, B2, C1, D4, and E5. This association ensures nothing overlaps. Lastly, press the inexperienced button and transfer on.

Stage 34: Place the collectible figurines in particular spots that adhere to the principles outlined on the wall. Begin on the suitable facet with the lady in black gown. Subsequent, place the lady with a hat, adopted by the man in a blue shirt with headphones. After that, place the man with an afro and glasses. Lastly, place the man within the white shirt on the left. Every character has a reputation, however if you happen to overlook them, merely comply with this order for correct placement.

Stage 35: Its like a math equation. If we assume On is ‘-‘ve and Off is ‘+’, then it’s simple to decipher and get the ultimate resolution. Which shall be ↑, ↑, ↓, ↑, ↑, ↓, ↑, ↓. That means the first, 2nd, 4th, fifth, and seventh lever shall be ‘On’. Use the chemical symbols to determine its quantity within the periodic desk. which can give your code 32289216.

Stage 36: Every row and column follows particular guidelines and restrictions. Primarily based on the numbers beside every row and column, you will need to place the required variety of circles.

Separate numbers create their very own teams; for instance, the numbers 1 and a couple of don’t merely add as much as 3. As an alternative, it’s best to kind a gaggle of two dots, leaving a niche, after which place a single dot to create one other group of 1.

When you’re prepared, press the inexperienced button to maneuver on. See the image beneath for reference.

Stage 37: The statements on the ground create a fascinating story. Select the story that resonates with you to find out their subsequent route. The rostrum clearly labels the choices: East, West, North, and South.

To your comfort, East corresponds to 4 and 5, West to three and seven, North to six and eight, and South to 1 and a couple of. After making your choice, merely press the inexperienced button to proceed.

Stage 38: It follows the identical guidelines as Stage 33. Be certain to not overlap columns and rows whereas inserting the inexperienced dots. Use the whiteboard as a useful trace. When you want doing it your self, learn the principles written on the wall.

You must place the inexperienced buttons at these coordinates: A8, B6, C2, D1, E7, F3, G5, and H4. After you have positioned them appropriately, press the inexperienced button to proceed.

Stage 39: Its like degree 36 however an enormous tougher with much more locations. Examine the Picture beneath for reference.

Stage 40: Don’t learn an excessive amount of into it, go behind and press the inexperienced button!

Stage 41-50

Stage 41: The 4 color cubes are scattered randomly. To entry them, you will need to navigate by means of an invisible glass maze. You may see the already established paths, that are clear. Nevertheless, determining enter is your problem. Accumulate all of the cubes and place them of their designated spots.

Stage 42: Enter the room and spot the crimson button on the ground. Press it! The crimson mild begins to flash on and off, making a sample. That is truly Morse code. After you decipher it, you’ll uncover the code: 1694.

Stage 43: In entrance of you, there’s a white wall adorned with packing containers that replicate the keyboard of your desktop or laptop computer. The numbers point out which letter corresponds to the primary letter; for instance, D is the primary letter. Comply with the positions rigorously to determine the letters.

After you have them, go behind the board and place them on the rostrum within the right order, spelling out “DIBE.” Lastly, press the inexperienced button to proceed.

Stage 44: Get the invisible glass field behind the board and use it as a lens to see the key quantity written on the board, which is the code 2496

Stage 45: It is a visible subtraction. When you get rid of the black line from the primary instance, you reveal the third one. Likewise, eradicating sure strains from 867 transforms it into code 351.

Stage 46: One individual is mendacity amongst them. Press the inexperienced button to speak to every one and work out who it’s. It seems Mia is the liar. So, place the blue field beside Jill, Max, Kai, Brian, and Frida, aside from Mia. After that, press the final word inexperienced button to flee.

Stage 47: It’s a jumble phrase the place the unique phrase is twentyseven. So 27 is the code.

Stage 48: The proper solutions are “Princess Tycoon,” adopted by “Xendatro,” then “Blue,” “Bald,” and “Babyman.” Primarily based on these responses, Christ scored 1, Rose earned 5, Craig acquired 3, Ezi obtained 2, and Sora achieved 4. Now, place these numbers in entrance of every title after which press the inexperienced button.

Stage 49: Begin by clicking on the inexperienced buttons in entrance of every character to find their favourite colours. Some could have two favourites, whereas others may have only one. Determine their most well-liked colors and place them accordingly. As you progress from left to proper, comply with the color sequence: purple, orange, crimson, yellow, blue, and inexperienced. Lastly, press the inexperienced button to finish the duty.

Stage 50: This stage requires critical math expertise. First, you have to remedy the equation [2 X (100E + 10L + F) = 1000F + 100O + 10O + L]. Subsequent, set up sure circumstances and assumptions. When you remedy the equation, you’ll uncover that the EOLF code is 7412.

Stage 51-60

Stage 51: It’s identical to real-life Wordle. The phrase is SIGHT, choose up all of the blocks of the letters, and place them accordingly after which click on the blue button beneath. If it’s proper, all shall be within the right spot and also you get a card that you have to unlock the door.

Stage 52: That is fascinating! As you work together with everybody, they inform you of their place relative to others. For instance, whenever you converse to Mia, she claims to be first, so place a block labelled “1” in entrance of her. Then, Frida mentions she is behind Mia, making her the second in line.

Proceed this course of, making certain you organize the blocks precisely. The proper order, from left to proper, is 2, 3, 5, 6, 4, 7, 1. Press the inexperienced button, and the gate will unlock.

Stage 53: ROT is a puzzle approach the place the primary 13 letters of alphabets are swapped with the second half of alphabets. So if you happen to decipher the entire thing, you get the code 4590.

Stage 54: Its just like degree 52, the place every lever has a press release concerning the others. When you decipher appropriately, you’ll come to conclue lever 1 and a couple of are true, so solely pull these levers and click on the inexperienced button.

Stage 55: Following the binary puzzle, 0110+ 1101= 10011. That means it’s important to pull the lever 1, 4 and 5 up in direction of the ‘on’ facet. Then go behind the board and press the inexperienced button.

Stage 56: Basketball is off, and freeze tag is on. Speak to every one and work out who has what curiosity. Activate the lever for Chris, Rose, Elle, Sheila, Kendall, Ariana, Marina. Then click on the inexperienced button.

Stage 57: It is a image puzzle. It’s simple whenever you give sufficient time. First puzzle is eighteen, second puzzle is 20 and final puzzle is 25. When you multiply all three numbers, you get the code 9000. Put it in there to unlock it.

Stage 58: This puzzle requires a critical degree of math information. It’s not simply easy A=1, B=2. You could work out what quantity every letter represents, starting from 0 to 9, primarily based on their equations and rules of multiplication. Whereas it takes time, it’s solvable. That will help you out, the code is 3681.

Stage 59: Everybody will share their views on whose statements are true or false, in addition to whose opinions differ from others. Primarily based on this suggestions, pull the lever towards the ‘on’ facet for Sheila, Karina, Jill, Max, and Ariana. Then, click on the inexperienced button. Remember to press all their buttons first. This step will improve your judgment earlier than pulling the lever.

Stage 60: Nice Job! Thanks for Taking part in!


If you’re into this, then you’ll be able to undoubtedly seek for related video games like You’re Not a Dum-Dum, the place additionally, you will discover a number of rooms to escpae and we even have a information for it in Cellular Gaming Hub too!

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