Thursday, October 30, 2025
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Management studio Treatment points revenue warning on account of ‘weak gross sales’ of FBC: Firebreak


Treatment Leisure has issued a revenue warning to traders, attributing it to “weak gross sales” of its co-op shooter, FBC: Firebreak.

Firebreak, a PvE first-person shooter set within the Management universe and Treatment’s first full multiplayer sport, was launched in June. On the time, Treatment reported that launch gross sales had underperformed, however dedicated to bettering the sport primarily based on participant suggestions.

Two weeks in the past, the studio launched the sport’s first main replace. Nevertheless, in a be aware to traders revealed this weekend, Treatment stated gross sales had nonetheless not reached its inner targets.

Consequently, the corporate has lowered its outlook for its present enterprise 12 months and warned traders that it’s going to take a success of 14.9 million euros, which represents nearly all of the sport’s improvement and publishing prices.

The Alan Wake and Max Payne studio has modified its outlook for the present enterprise 12 months from anticipating a income and working revenue enhance, to anticipating working revenue to be detrimental.

“Treatment is recognizing a non-cash impairment of capitalized improvement prices and allotted bought publishing and distribution rights associated to FBC: Firebreak,” stated Treatment Leisure’s CEO Tero Virtala. “Whereas we steadiness future investments to the title, we proceed creating and bettering the sport according to our up to date long-term gross sales forecast.”

In its half-year monetary report revealed in August, Treatment stated that whereas FBC: Firebreak reached over 1 million gamers in its first ten days, this didn’t essentially lead to monetary success because the “majority of the gamers had been Xbox Collection X/S and PlayStation 5 customers”, the place it was accessible as a part of Xbox Sport Cross and PlayStation Plus.

In response to SteamDB, the sport’s begin on Steam was modest, hitting a peak of round 2,000 concurrent gamers at launch, and dropping to lower than 100 since.