Megabonk developer Vedinad has pulled his recreation from this yr’s Sport Awards, citing issues over whether or not the bullet heaven roguelite actually counts as an “indie debut”.
The nominees for The Sport Awards this yr had been introduced on Monday, and Megabonk is (or was) one of many indie titles up for Finest Debut Indie Sport, alongside such luminaries (no pun supposed) as Clair Obscur: Expedition 33 and Blue Prince.
Nonetheless, in a message on social media, Vedinad says they’ve chosen to withdraw their recreation from The Sport Awards as a result of they’ve “made video games prior to now beneath completely different studio names”, and thus Megabonk does not qualify for the class wherein it is nominated.

Vedinad says that though they “actually admire the nomination, help, and votes”, Megabonk “does not really feel proper” within the Finest Debut Indie Sport class, and so voters ought to “vote for an additional one of many superb debut titles” up for the nomination.
Whereas I feel Vedinad’s dedication to ethics is admirable, The Sport Awards’ definition of “indie” has all the time been a bit sketchy. Clair Obscur: Expedition 33‘s workforce comprises former Ubisoft builders, and Dispatch, one other recreation that is up for the Finest Debut Indie award, was made by ex-Telltale veterans.
Nonetheless, I suppose Vedinad can solely make the selections that make them snug, and Megabonk has already acquired a ton of consideration from its participant base, so I assume it in all probability does not actually need the additional publicity The Sport Awards would convey (though that is in all probability additionally true of among the different titles).
When you’re not acquainted with Megabonk, it is an motion roguelite alongside the traces of Vampire Survivors, though it swaps the top-down perspective of that recreation for a full 3D look that provides verticality and different concerns to the core fight.
You may try Megabonk proper now on PC through Steam.


