Satan Might Cry director Hideki Kamiya has revealed he’d “love” to remake the primary sport in Capcom’s traditional hack-and-slash collection, acknowledging the growing old authentic “actually does really feel like a 24-year-old sport design” in spite of everything this time.
Again in December, Kamiya confirmed he’d entered into a brand new partnership with Capcom – the writer he left in 2006 after helming such classics as Resident Evil 2, Okami, and Viewtiful Joe – and was responding to a fan query impressed by the information throughout the newest episode of his YouTube present (as translated by VGC). When requested how he may method a remake of the primary Satan Might Cry, he replied, “I would love to do this.”
“I often do not replay my very own video games after launch,” he continued, “and Satan Might Cry is not any exception. However from time to time, I catch gameplay clips and assume, ‘Yeah, this actually does really feel like a 24-year-old sport design.'” As to how he may sort out a remake, Kamiya mentioned, “With at this time’s know-how and sport design method… I would wish to remake it from the bottom up. If that ever occurs… properly, I do not assume significantly except it is actually taking place, so proper now, I haven’t got something in thoughts. But when the time comes, I will provide you with one thing. That is what I do! So Capcom, depart it to me! Additionally, let me deal with Viewtiful Joe too!”
Since its debut outing in 2001, Satan Might Cry – which follows the demon-hunting adventures of white-haired protagonist Dante – has seen 5 main instalments (plus the polarising 2013 reboot DmC: Satan Might Cry), however Kamiya solely directed the primary. After departing PlatinumGames in 2023, he fashioned new studio Clovers, which is presently working with Capcom to create a sequel to his beloved action-adventure Okami.
As for Satan Might Cry, the collection has remained dormant since 2019’s well-received fifth instalment, nevertheless it not too long ago returned to the highlight because of Netflix’s anime adaptation, which Eurogamer contributor Graeme Advantage referred to as a “spirited tackle the mythos” final month.