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SEGA Unintentionally Reveals Gross sales Information For Persona 5 Royal, Staff Sonic Racing & Many Extra – WGB


SEGA Sammy made a minor mistake once they revealed their newest “Administration Assembly” doc detailing the assorted monetary features of the corporate. Most of it was commonplace stuff, comparable to forecasting the subsequent monetary 12 months, however on web page 25 there was an intriguing screw-up: gross sales information for 11 of their video games.

The information has now been faraway from the PDF, changed by a clean panel that merely says “Some content material is at present beneath adjustment.”

However the Web is a troublesome place to erase data from, so throughout the first 0.000001 seconds, folks had already taken a screenshot and unfold it far and vast. And right here it’s:

Recreation FY20 FY21 FY22 FY23 FY24 FY25 Complete
Persona 5 Royal (Together with Remaster/Multiplat model) (Doesn’t embrace P5 OG) 1,030,000 700,000 350,000 1,820,000 1,600,000 1,750,000 7,250,000
Sonic Frontiers 3,200,000 760,000 610,000 4,570,000
Staff Sonic Racing 1380,000 870,000 520,000 310,000 200,000 220,000 3,500,000
Complete Struggle: THREE KINGDOMS 2,100,000 410,000 230,000 230,000 170,000 70,000 3,210,000
Yakuza: Like a Dragon 450,000 720,000 410,000 240,000 680,000 360,000 2,860,000
Sonic Superstars 1,810,000 620,000 2,430,000
Complete Struggle: WARHAMMER III 960,000 580,000 420,000 380,000 2,340,000
Shin Megami Tensei V (together with Vengeance) 990,000 150,000 10,000 960,000 2,110,000
Persona 3 Reload 1,220,000 850,000 2,070,000
Like a Dragon: Infinite Wealth 1,180,000 480,000 1,660,000
Like a Dragon Gaiden: The Man Who Erased His Identify 740,000 220,000 960,000

Primarily based on this information, it’s very simple to know why SEGA continues to be making an attempt to experience the Persona 5 gravy practice. 7.2m copies offered throughout the final 5 monetary years could be very spectacular. If we embrace the vanilla Persona 5 (final reported in 2018 as being 3.2m copies) then Persona 5 is over the 10m mark.

One other notable sport that has quietly been performing some work is Staff Sonic Racing, shifting 3.5m copies. No surprise there’s a sequel scheduled for this 12 months.

I additionally seen that Complete Struggle: Warhammer 3 have been surprisingly low (2.3m), even in contrast towards Complete Struggle: 3 Kingdoms. true, 3 Kingdoms had just a few additional years, however I believed the Warhammer license would have counted for extra. Maybe 3 video games in that sub-series was simply an excessive amount of.

What do you guys assume? Do any of those numbers stand out to you?

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