Sunday, October 19, 2025
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The Legend of Vox Machina S3 – Episode 10


Howdy people, and welcome the heck again to Mistaken Each Time. At present we’re diving again into The Legend of Vox Machina, as our staff nurses their wounds and plot their subsequent plan of action. The battle towards Thordak practically bested them, leaving earth lease and allies fallen, whereas providing little hope of actually ending this battle. Kash and Percy are useless, Scanlan is unresponsive, and now Raishan possesses Thordak’s corpse, with which she is presumably getting as much as even darker enterprise than its authentic proprietor.

It’s all a dark, calamitous mess, which appears completely acceptable for this second within the get together’s journey. Conventional journey narratives typically have their protagonists hit some “lowest level” simply in need of the climax, the place all hope appears deserted, darkest earlier than the daybreak, yada yada yada. Nonetheless, this form of dive in fortunes clashes with the mechanical inevitability of the get together getting more and more highly effective because the journey proceeds, alongside the need of sustaining a level of participant company as conflicts come up. Given all that, one solution to sq. growing get together energy with the necessity for a story dive is to supply a false victory like this, the place the achievement of the get together’s targets solely reveals a second, scale-shifting risk that they have to rise to problem, often with out the help of the companions that accompanied them in reaching their false victory. Correctly seeded, such a twist respects each participant company and dramatic necessity, making it little shock that “and now the true risk reveals itself” is such a staple of tabletop play and videogames alike.

As for my very own DnD adventures, we simply yesterday ran the primary part of my frontier city module, and pricey lord did that take numerous out of me. My typically linear quest construction was certainly one thing of a crutch; with the get together free to roam this city as they may, I needed to spend the overwhelming majority of the session “on” by way of spontaneous invention and character appearing, conducting emergent drama one hard-fought minute at a time. However nothing in DMing comes simple, and to this point my precise gamers appear to be having a beautiful time lurking in saloons and fixing card video games and customarily making a nosy nuisance of themselves. I’ll let you know the way that proceeds, however for now, we’re again to the motion!

Episode 10

We open with only a contact extra Raishan gloating earlier than she warps away. Clearly introducing a brand new risk on this method runs the chance of creating the gamers really feel like their earlier efforts didn’t matter, however as long as the emergent risk looks like an escalation of preexisting considerations, it’s typically not an issue. For my very own marketing campaign, shifting from a military that was manipulating infernal vitality to the infernal powers themselves was a pure soar – for Vox Machina, Raishan’s been a doubtful ally proper from the beginning

In fact, I gotta admit that Raishan’s collection of betrayals and counter-betrayals right here was a bit clumsy. That a lot leaping sides makes it really feel a bit extra like that is Raishan’s story and Vox Machina are simply watching it

Keyleth is understandably upset that nobody believed her about Raishan. These gamers are implausible at letting their distinct character views create interpersonal friction. My very own get together has gotten so much higher at that in our post-campaign classes; it took some time for them to maneuver past a form of “collective voice” making in-session selections

Keyleth flies off in a huff, telling the staff to not observe her

The gang retire to their ruined villa. I used to be fairly shocked when Mercer selected to first award it after which instantly destroy it, however I truly like how its decaying but salvageable standing echoes the get together and world’s common fortunes. It’s helpful to have totems that characterize safety in your marketing campaign, if just for the simple dramatic cue of seeing these totems threatened

Vex needs to seek out Ripley, and sees the staff as mainly completed. Vex is mostly wonderful for creating friction throughout the group; “why are we even touring collectively” could be a harmful query for a gaggle that may’t truly reply that query, however Vex wields it skillfully

In the meantime, Pike hunts down Kaylie as a way to revive Scanlan

“Are the 2 of you…” “We don’t want to speak about that!” One in all my private favourite conversational beats – a impartial get together forcing one member of a “will they-won’t they” scenario to awkwardly analyze their very own emotions. My gamers aren’t fairly assured sufficient in roleplay to pursue their very own in-game romances, however I’ve definitely had them play the impartial get together earlier than

This episode generally is proving a credit score to Vox Machina’s particular person character arc-sculpting. It’s the basic “the get together breaks up and reckons with who they’re individually, then in the end reaffirms they’re stronger collectively” beat, however pulling that off calls for a solid who even have sufficient group-independent identification to every expertise their very own homecomings. On condition that, it’s little shock that Grog, Pike, and Scanlan’s arcs are mixed – there truly isn’t sufficient of them individually to assist such a sequence, so Grog and Pike are mainly hitching a trip on Scanlan’s backstory

Keyleth’s reconciliation together with her father doubles as the following narrative step ahead, as she is knowledgeable of a ritual which may find Raishan

I typically attempt to keep away from such simple magical contrivances – I really feel like one can swiftly get too snug saying “there’s a secret spell that does precisely what you want at this second” to reply any narrative hurdle, when in reality I ought to be endeavoring to make the trail ahead one thing the gamers can acknowledge and pursue for themselves. Whenever you’re writing each a battle and its resolution, it feels kinda hack to make that resolution “the key conflict-resolving spell”

Ooh, love this Blighttown-esque village of Stilben that the twins are visiting. I’ve lengthy wished to assemble a thieves’ quarter leaning into Kowloon-esque verticality, however verticality is a difficult factor to understand in DnD

The Ashari council provide a pair bombshells to Keyleth: first, that they have been those chargeable for cursing Raishan, and second, that her mom disappeared after meddling with the identical form of magic Keyleth is pursuing

Her request is in the end denied

Over in Stilben, Vax stalks a cat man wielding a pepperbox. Monitoring a goal throughout an city surroundings is a pure journey beat that’s virtually too simply resolved in DnD, as it may possibly simply be distilled into “roll a stealth examine.” If I wished to foster extra gameplay in such a scenario, I’d maybe draw a map and have the monitoring proceed in flip construction, with the pursuer selecting hiding spots and rolling particular person stealth checks weighted by how effectively they’re selecting their actions

After which Keyleth returns to the council, placing her expertise being downplayed and ignored by the staff to work insisting that this council shut up and hear

She performs a superb angle right here, mainly accusing the council chief of overriding the rightful voices of her compatriots

Keyleth’s rising confidence as a personality appears aligned with the boldness of her participant; a superb, pure arc for each of them

She is taken to a sacred shrine to study the ritual. My background in additional conventional fiction naturally chafes towards DnD’s tendency to proceed tales with groundless “after which this new factor occurs” contrivances – I do know that’s not unusual in tabletop fantasy, however my intuition leans in the direction of guaranteeing new issues emerge naturally as penalties of prior actions, to not simply ship arbitrary threats or challenges at my gamers. Even my post-campaign conflicts are being framed as penalties of the ability vacuum left by my gamers’ prior successes; it could really feel like a fail state to easily embrace “out of the blue, an unprompted risk arrives to fuck all the things up”

In fact, that rule of thumb is itself situational. Nice tales can create their very own sense of cohesion by way of tone, repeated motifs, or thematic echoes – One Hundred Years of Solitude is just not lesser for disregarding canned “Save the Cat” screenwriting truisms. However for DnD, such refined strategies of cohesion are much less efficient

Talking of thematic echoes, they’re doing a pleasant job of balancing Keyleth and Vex’s anxieties throughout these paired narratives. Once more, strategies of narrative cohesion are sometimes medium-specific, and this form of cross-cutting is a helpful shorthand for this adaptation

Each of their journeys attain the identical conclusion: relatively than the enemy they’re pursuing, they’re guided again in the direction of the chums they’re abandoning

And Finished

Thus our twins discover themselves in a complete heap of hassle, having run effectively forward of the staff and straight into the claws of Anna Ripley. As anticipated, this was one thing of a cooldown episode within the wake of all that calamitous dragon enterprise, focusing totally on exploring how this awkward fork within the street challenges each their particular person and group identities. Characters like Keyleth and the twins have at this level gathered sufficient emotional baggage to primarily be self-starters by way of narrative drama; even the lack of a transparent route served as route sufficient to information them, with this adaptation’s instruments of aesthetic convergence permitting some pretty disparate tales to really feel at the very least emotionally cohesive. Tabletop campaigns are unwieldy organisms, their fluidity of authorship making them arduous to check to conventional narratives, however a correct union of DM and gamers can really feel like constructing a fantasy epic one emergent twist at a time. Now let’s get the band again collectively!

This article was made potential by reader assist. Thanks all for all that you just do.

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