Friday, November 21, 2025
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The ten Xbox 360 video games that mattered essentially the most


On the tail finish of 2024 the unique PlayStation turned 30 years previous. Whereas the Xbox 360 is simply hitting 20 and it is not an {industry} shaker to the diploma the PS1 was, there is not any doubt it earned its place as one of the essential consoles of all time. Xbox managed to problem Sony within the conventional residence console house the PlayStation had dominated with PS1 and PS2, and the console’s sensible line-up of video games performed a significant position in that.

We’re avoiding itemizing our picks for one of the best Xbox 360 video games (one thing performed to demise during the last twenty years), so we’re placing ahead our selections for the Xbox 360 video games that mattered essentially the most. There is no different standards, and what “mattered” means will be interpreted in many various methods. Is the sport regarded again on fondly by gamers? Did the {industry} shift after the sport was launched? Would an entire style merely not have existed if the sport hadn’t been made? And crucially, was it notably essential to the destiny and legacy of the Xbox 360 itself?

It has been tough sticking to an inventory of 10 video games (our apologies to the wonderful Doritos Crash Course, amongst many others), however we have stood agency on that quantity so this record truly means one thing. The extra video games you add the much less weight every entry carries. We’re positive you’ll learn this and instantly throw your fists into the air in a match of indignation, however powerful, it is our record. Sorry.

Do be at liberty to share your picks within the feedback, although – simply be good about it.

Halo 3


It is onerous to overstate how essential Halo 3 was for the Xbox 360. Except for being the most effective first-person shooter campaigns to ever hit our pads, and an excellent showcase of what the Xbox 360 might obtain when it comes to graphics and scale, the sport popularised one thing that will change into the lifeblood of the complete era: Xbox Reside.

The overwhelming majority of console gamers, on the time, had by no means actually been on-line. Possibly you’d had a LAN night time with some mates, or performed some sofa PvP in GoldenEye or Timesplitters or one thing, however Halo 3 and its lobbies – fairly actually – modified the sport. For the price of a pair hundred factors to get your self on Xbox Reside correct, you can begin hashing it out with folks on the opposite facet of the world. I bear in mind, vividly, the transition from enjoying with principally UK- or Europe-based gamers after college, into the late hours at night time the place US gamers would begin to come on-line. I nonetheless have mates right this moment that I made in these lobbies. That, in itself, reveals me how particular Halo 3 was again then.

Nevertheless it wasn’t only a case of proper place, proper time. Halo 3 would have been nowhere close to as common if it wasn’t for the truth that the sport was good. The maps have been all-time classics. The modes have been artistic and enjoyable (shotty snipers, anybody?) The entire thing felt prefer it was toxicity-proof – a minimum of to some extent – as a result of the entire rattling factor was so completely goofy. The legend across the totally different armour units – bear in mind the flaming samurai helmet? – grew to become iconic. Cosmetics that have been earned by ability (or, let’s face it, luck) grew to become bragging rights for teenagers, teenagers, and adults alike.

Halo 3 felt like a cultural second: a crucible wherein so many various kinds of gamer might meet, socialise, and irritate one another. Sure, the PC had a plethora of video games earlier than this that did one thing related – and even the unique Xbox had Halo 2 – however with Halo 3 it felt like Microsoft had lastly cracked the code, breaking by into the mainstream and demonstrating that just about anybody and everybody might soar into the moshpit of frantic multiplayer and have a good time with it.

Halo 3 was the marker of a second, the lightning rod for the success of the Xbox 360 and Xbox Reside experiment, and probably the excessive tide for Microsoft’s complete foray into gaming within the first place. It is superb how various things can really feel, 20 years later.

– Dom

Gears of Battle

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Has any recreation showcased what a brand new console is able to in a extra head-turning method than Gears of Battle. Now 19 years faraway from its launch, it is simple to look again on the unique Gears as a brown, sludgey recreation, full with some fairly inflexible motion and hammy writing, however that is not being truthful on a recreation that supplied the sort of visible spectacle we get much less and fewer lately. These unmatched visuals mixed with third-person cover-based taking pictures, and an emphasis on co-op play, helped Gears of Battle change into a benchmark launch for the Xbox 360, and it established itself as one in every of a handful of video games synonymous with the Xbox model.

Dropping it proper alongside the PlayStation 3’s launch was the sort of assured transfer trendy Xbox merely does not have the stature to do any extra. An actual, “we’re right here and never going wherever,” sort of assertion, with a recreation that put all of Sony’s early PS3 video games to disgrace from a graphical wow issue standpoint.

Epic’s technical showcase is perhaps the poster-game for the bro shooter of that period, however it did it so properly. For a sequence that may be boiled down (slightly unfairly) to principally huge dudes preventing, the sequence’ story the unique recreation started has a shocking quantity of coronary heart. That iconic Mad World trailer was sneered at by some, however it labored – past the ooh-rahs and chainsaw mutilations, there are few video games whose characters the neighborhood cared about as a lot as this lot.

– Tom

The Elder Scrolls 4: Oblivion


An Elder Scrolls 4: Oblivion screenshot showing a knight in golden armour wielding a huge sword and shield as he stands in front of a bleached white ruin beneath bright blue skies.
Picture credit score: Bethesda

A system-seller unique, a technical showcase, a jolly good online game – Oblivion is a reasonably traditional instance of a recreation that helped outline a console’s success. Nevertheless it issues as a lot right here, if no more, as a result of in addition to all of these issues it was additionally bizarre. Its decades-long memeification is the pure consequence: Oblivion outlined a era’s sense of humour as a lot because it did the form of the 360 era. Oddly-proportioned faces, a goofy character creator, a set of fantastic voice actors recording their strains, infamously, in alphabetical order versus in conversational sequence, resulting in burned-into-the-mind orders, reactions, arghs and oofs and reeblereeblereeble BLARGH!s galore.

It is arguably – there is not any settled opinion on this, which I like – Bethesda Softworks at its design zenith, too. A recreation of anecdotes generated by what has sounded, at occasions, like development-by-anecdote too. Former Bethesda devs inform tales of simply doing stuff, including issues – just like the sensible, easily-missable secret Goblin wars – as a result of they thought they’d be cool, completely outdoors the literal definitions of their job position. It created a sort of unsummarisable Bethesda-ism, an ineffable high quality. Creativity, human nature and magic all collectively. All the weather of alchemy that made the Xbox 360 period what it was. And all of the issues Xbox has appeared to lack, a minimum of in enough amount, within the a few years since. It mattered as a result of take a look at what occurs with out it.

– Chris

Lifeless Rising

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Why on earth does Capcom want one other zombie sequence? That was the primary considered many, myself included, after I first examine Lifeless Rising. However then you definately noticed it. The sheer scale. The picture that sticks in my thoughts is the trailer photographs of photojournalist Frank West atop a supply car within the Willamette Mall’s underground parking zone, surrounded by a whole lot upon a whole lot of zombies. Immediately, the sport justified its existence. It additionally justified one thing else with all that scale: this was a real subsequent era title.

I bear in mind Lifeless Rising sitting alongside Oblivion as one of many first video games that really felt to justify the facility, the expense, the melting CPUs, and the next purple rings. The actual fact you can choose up ‘something’ within the mall and use it as a weapon felt actually revelatory. The granular particulars of the world felt like one of many earliest justifications of going out and shopping for an HDTV, too.

However on high of all of that, Lifeless Rising is only a merely outstanding and sensible recreation. It is prickly and unfriendly in simply the precise methods, whereas gripping and thrilling unexpectedly. As an unique, it additionally represents a key victory of the 360 period – an Xbox slowly however certainly profitable the help of Japan’s largest builders, who went on to construct some actually sensible video games with Japanese sensibilities however certainly tailor-made to Xbox’s demographic. Of these video games, Lifeless Rising can also be certainly one of the best, too.

– Alex D

Bioshock


What BioShock did so convincingly for Xbox 360, and for gaming on the time, was make a case for video games as subtle issues that adults might get pleasure from. Shooters, particularly. Right here was a shooter drenched in story and ambiance that advised the cautionary story of an underwater utopia gone flawed. It was darkish, it was at occasions disturbing, and it was meant for adults to play. And okay, sure, it had taking pictures in it, and a few soar scares, however as a lot of the expertise was about exploring the deserted dream-gone-wrong world of Rapture and questioning why it fell aside. Questioning in regards to the folly of Man. A memorable story, and one helped no finish by an iconic twist and an exquisite anti-boss-fight piece of misdirection. An arty shooter, that is what BioShock was, and the various rosettes it gained introduced a lot status to Microsoft’s machine. What an autumn in 2007 that was.

– Bertie

Fable 2


A Fable 2 screenshot showing a male player character conversing with a boy in a village while his dog wanders up behind.
Picture credit score: Xbox/Microsoft

In video video games usually and particularly in these of the role-playing selection, we discuss loads about selection. We additionally overstate selection in video games typically; these huge branching storylines typically do not quantity to as a lot company as we might hope. Every now and then, although, a selection sticks with you. Every now and then, a recreation places ahead one thing that makes you pause for a second and go – wait… do I… ought to I…? For me, Fable 2’s ending offered a type of uncommon selections.

Peter Molyneux’s bluster is notorious – and the 360 period is the place it reached its zenith, with bloody Kinect and Milo, and over-promises about all kinds of issues together with, sure, Fable 2 and three. However of all these video games with guarantees of freedom, selection, and emotional resonance… Fable 2 is a type of that actually rings true. It is a defining 360 recreation for a lot of causes – accessible fight, a unusually silly-yet-thoughtful morality system with significant penalties, and only a charming ambiance. Fable was a type of video games that proved that the then-Microsoft Sport Studios wasn’t only a shooter home – it might produce and develop different significant properties and video games, too.

– Alex D

Mass Impact


Close up of MaleShep, male soldier protagonist in sci-fi RPG Mass Effect
Picture credit score: BioWare

Microsoft had helped BioWare convey Star Wars: Knights of the Previous Republic, and Jade Empire, to the unique Xbox, however Mass Impact was the beginning of one thing new. It was a generational leap within the sorts of road-trip role-playing video games BioWare would make. Actually, it was an motion recreation that was additionally a role-playing recreation – the sort of factor we see often now. However again then it was new. For the primary time in a BioWare recreation, we might truly be doing the taking pictures, as if we have been in a shooter, whereas supplementing the motion with our RPG skills. Unreal Engine 3 made it look generationally extra spectacular than the studio’s different video games, and the digital camera was pulled in tighter each in motion sequences and and conversations to border the sport extra cinematically. I bear in mind being so excited to be taught you can even cinematically interrupt conversations mid-flow when prompts appeared – smashing somebody within the face with the butt of a gun, say, in the event that they’d pissed you off. It was genuinely next-generational stuff.

Curiously, Mass Impact 1 did not actually – excuse the pun – take off. The sequence had a sluggish begin. However the groundwork that recreation laid was what Mass Impact 2 constructed on and soared with. With out Mass Impact 1, one in every of gaming’s best ever trilogy of video games may by no means have gotten off the bottom.

– Bertie

Viva Pinata


Viva Piñata screenshot showing a colourful paper animal shaped like a small horse or donkey.
Picture credit score: Uncommon / Microsoft

Requested what the last word online game from Uncommon is, folks will doubtless be most minded to say Banjo Kazooie, or possibly a Donkey Kong recreation. Some may say GoldenEye. All of that’s truthful sufficient. However I might additionally argue that if you need an actual distillation of the true power of traditional Uncommon, of the sheer vibes that made it an ideal acquisition goal for a Microsoft determined for gaming credibility, it is best to look no additional than Viva Piñata.

Finally, Viva Piñata is a comparatively frivolous however boundlessly beautiful life simulation and administration recreation. It is obtained the issues I all the time related to Uncommon, from a story that sits at a curious crossroads of whip-smart and foolish, to beautiful visuals, and very tightly-wound gameplay loops. And wonderful music, in fact. It represents an period when Xbox was considering extra broadly than it does now, regardless that its studio construction is now broader than ever. It additionally represents a Uncommon that, for a time, was nonetheless clinging to the vibes that made it such a beloved piece of Nintendo’s portfolio. A lot has modified now – and Viva Piñata seems like extra of a relic than ever. It stays an excellent, compelling, beautiful huge previous hug of a recreation, although.

– Alex D

Geometry Wars Retro Advanced

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Actually, and to not take something away from Retro Advanced’s place on this record, however we actually struggled to select an important Xbox Reside Arcade recreation that was launched on the Xbox 360. There are a lot of video games that arrived on the service that made their mark, however Ultimately it merely needed to be Weird Creations’ day one launch, which value simply 400 Microsoft Factors (bear in mind these?) and got here to symbolise one of many console’s most defining options: on-line competitors.

Being good at a online game was once little greater than somebody’s assured bravado. Alright, mate, I do know you say you’re the world’s greatest Pac-man participant, however I’ve by no means seen you play and there is not any arcade machine inside strolling distance, so I’ll take that with a big diploma of skepticism. Video games like Geometry Wars Retro Advanced modified that eternally, due to on-line leaderboards. Whereas not a brand new idea, the Xbox 360’s industry-leading on-line companies mixed with high-score chasing video games like Retro Advanced, to convey folks collectively regardless of not truly enjoying with one another. You knew when you have been good, not solely amongst your pals however the entire gaming world.

– Tom

Rock Band / Guitar Hero 3


Is it a cop-out to have these two video games taking over one slot? No. As a result of the rivalry was the purpose. Who did not have a few plastic, rickety guitars taking over house of their properties again within the 00s? Activision’s takeover of the Guitar Hero model meant Neversoft was introduced in to make the third recreation, while earlier custodians of the franchise, Harmonix, moved over to creating Rock Band for rival writer MTV Networks. They are saying ‘a rising tide lifts all ships’, and by no means has that maxim proved extra correct than within the 2007 battle for the lounge.

By the point these two video games have been hitting the cabinets, peripheral-based rhythm video games have been mainstream information. South Park parodied the development, Alex Rigopulos and Eran Egozy (the founders of Harmonix) have been collectively named in Time Journal’s record of the 100 most influential folks of 2008, and Bruce Springsteen’s guitarist went on the document as saying “within the historical past of rock ‘n’ roll, Rock Band could turn into up there with the rise of FM radio, CDs, or MTV.” Which may sound dramatic, however as an adolescent on the time, I do know extra folks whose music tastes have been formed by Rock Band and Guitar Hero than, say Radio 1 or MTV. Who right here might truthfully say they’d find out about Dragonforce if it wasn’t for these video games, hm?

Guitar Hero continued outselling Rock Band for the primary yr of the upstart’s life, however in a short time, the contender to the plastic throne was making over $600 million per yr. That mentioned, Harmonix and MTV nonetheless wasn’t turning a revenue attributable to the price of manufacturing the devices, and so focus shifted to promoting DLC add-ons, ultimately making a library that felt so complete and full, I nonetheless treasure my Xbox 360 onerous drive with a (principally) full set of tracks to at the present time.

These video games not solely shook the online game {industry}, however the music {industry}, too, giving artists one other viable lane to attempt to earn money in an period the place on-line streaming and piracy was threatening to undercut the standard market. For bands like Judas Priest, new songs have been getting extra downloads on Rock Band than they have been on the then-fledgling iTunes retailer. Bands began doing Rock Band promos (Pearl Jam, for instance, ran a promotion that mentioned ‘purchase our new album, get tracks free of charge in Rock Band’).

Rock Band and Guitar Hero have been a cultural second outdoors of simply video video games, and their affiliation with the Xbox 360 was as integral to the success of the console as any Halo, Fable, or Gears recreation.

– Dom


The Xbox 360 turns 20 years previous on twenty second November, so we have put collectively per week of protection that appears again on Microsoft’s most profitable video games console.

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