There’s two huge causes for this.

The primary is that prime high quality property – textures, audio, and so forth. – are huge and take up plenty of house. If we would like 4k HD graphics decision, these textures have to be put in someplace. If we would like efficiency optimization like LODs, we want a number of variations of the identical texture at completely different resolutions as a way to load the cheaper ones for fashions at a distance. The extra detailed the property change into, the larger the information essentially have to be.

The second is that we are going to typically duplicate knowledge on disk as a way to enhance search and cargo occasions. That is partially as a result of we’re bodily pulling knowledge from someplace on a disk, which suggests we have to go and discover the bodily location on the disk and browse the info from there. The additional away that reader has to maneuver, the longer it takes to get the info we would like. Thus, if we’ve a number of copies of the identical knowledge, we are able to discover the closest one as an alternative of the one one – like having a number of kitchens in an workplace constructing, in order that staff can go to whichever is closest, quite than all people attempting to go to the one kitchen throughout lunchtime.
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