Wardogs, the brand new tactical shooter from Derby-based studio Bulkhead, has bought greater than one million copies and handed 350,000 concurrent gamers inside hours of launching into Steam early entry.
As IGN studies, the sport’s server queues crammed up shortly consequently, with loads of gamers unable to leap straight right into a match resulting from server congestion.
“To cross one million copies bought as we launch into early entry is psychological,” mentioned Bulkhead CEO Joe Brammer. “We have spent the previous few months displaying individuals precisely what Wardogs is, what it is not, and at one level actually gave everybody ten causes to not purchase it. We did not need individuals shopping for into blind hype.”
He continued: “So seeing multiple million individuals select to leap in and play the sport at early entry launch means an enormous quantity to all of us. However that is nonetheless early entry. We have issues to repair, issues we need to enhance, and much more we need to construct. The most effective factor gamers can do now could be hold taking part in, hold telling us what they assume and hold giving us these ridiculous Wardogs moments.”
Wardogs’ matches put as much as 100 gamers into three-way fights for management factors, mixing tactical capturing with car fight, base building, and destructible terrain.
The sport is at the moment PC-only via Steam, priced at £36.99, with Bulkhead confirming PS5 and Xbox variations are coming in 2028, although with out a agency launch date.
Bulkhead has mentioned it expects curiosity to cool down over time, given the studio is planning a slower drip of content material updates moderately than making an attempt to maintain launch-day numbers indefinitely.
For extra, try our authentic protection of the early entry announcement, together with Bulkhead’s now-infamous “10 Causes NOT to Purchase” pre-order trailer right here.


